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More pipe events required #3945

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AlexIIL opened this Issue Dec 27, 2017 · 2 comments

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AlexIIL commented Dec 27, 2017

Specifically:

  • Invalidate: Called by (and only by) TileEntity.invalidate (by request of @multiplemonomials)
  • Validate: Called by (and only by) TileEntity.validate (in order to mirror Invalidate, although I'm not sure when this will be used)
  • Chunk Unload: Called by (and only by) TileEntity.onChunkUnload (by request of @multiplemonomials)
@multiplemonomials

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multiplemonomials commented Dec 30, 2017

Any way I could also get PipeEvent.NeighborBlockChange, called by Block.onNeighborBlockChange()?

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multiplemonomials commented Dec 30, 2017

Actually wait never mind, I just noticed that Pipe.markForUpdate() is already called when redstone changes.

AlexIIL added a commit to BuildCraft/BuildCraftAPI that referenced this issue Jan 8, 2018

AlexIIL added a commit that referenced this issue Jan 8, 2018

@AlexIIL AlexIIL closed this Jan 11, 2018

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