A Minecraft Server API.
We use maven to handle our dependencies.
- Install Maven 3
- Check out this repo and:
mvn clean install
The Minecraft Mod API
This commit adds three new TargetReasons to EntityTargetEvent to address missing cases where the event is not currently fired. The first, TargetReason.TARGET_ATTACKED_NEARBY_ENTITY, is used when a neutral wolf is attacked, causing all nearby wolves to turn hostile and attack the first wolf's target. The second, TargetReason.REINFORCEMENT_TARGET, is used when a zombie summons reinforcements and the new zombie targets the first zombie's target. The third, TargetReason.COLLISION, is used when an iron golem collides with a hostile entity, causing it to begin targeting the entity it collided with.
|src||[Bleeding] Add new TargetReasons to EntityTargetEvent.|
|.gitignore||Ignore all .DS_Store files, not just root folder|
|CONTRIBUTING.md||Minecraft spec has changed and we're required to follow. We now build…|
|README.md||Add missing new line to README.md|
|pom.xml||Update Bukkit for Minecraft 1.7.9|