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Instructions for installing nvidia blob #33
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I will take a look at it if I can, but I fear to lack time for that. |
I found a way, simply by extracting the isntaller from Nvidia and copying the libraries. The only libraries that conflic and should be in a separate folder are:
Here is the PKGBUILD I made, look at the |
How/where is the kernel module installed? |
The kernel module comes in a different package. Not sure how the package is made in Ubuntu. But on Arch the libraries and the kernel module are separate things. You can even choose which kernel module package to use: dkms, stock, etc. Here is an unneccesary package but just for consistency I'm making it anyway: https://github.com/Bumblebee-Project/bumblebee-AUR/tree/master/nvidia-bumblebee |
On Ubuntu those are provided in the same package, possibly to avoid users installing a different X driver and kernel module. |
Then combine those two... the libraries are not needed for building the kernel module |
Why not install to nvidia-current like the distros that do have an alternatives system do? Would make the job of figuring out what paths to use a lot more straightforward. |
Hi! I've been trying to install bumblebee + nvidia drivers (from xorg-edgers, v.331,67) but it always break mesa libGL and then I cannot use the Unity 3d anymore with the Intel card. I've read the whole thread but I can't quite understand how to install the nvidia-drivers without breaking libGL. Can anyone give me a few hints on how to do it? I'm running Ubuntu 12.04. Thanks in advance |
Can someone play with the installer from nvidia.com and make a
/usr/lib/nvidia-bumblebee
directory containing all required files? Possibly helpful are these results of (un)installing nvidia.This is especially needed for distros which do not have something like an alternatives system for drivers (Ubuntu) like Debian, OpenSUSE and Fedora.
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