@@ -6,7 +6,7 @@ public class plains_F12 extends Map {


plains_F12() {
backgroundImage= loadImage("plains_tree_funnell_BR.png");
backgroundImage= loadImage("Image/plains_tree_funnell_BR.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_F6 extends Map{


plains_F6() {
backgroundImage= loadImage("plains_tree_funnell_TR.png");
backgroundImage= loadImage("Image/plains_tree_funnell_TR.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_F7 extends Map {


plains_F7() {
backgroundImage= loadImage("plains_blank_variation4.png");
backgroundImage= loadImage("Image/plains_blank_variation4.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_F8 extends Map {


plains_F8() {
backgroundImage= loadImage("plains_F8.png");
backgroundImage= loadImage("Image/plains_F8.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_F8_House extends Map {


plains_F8_House() {
backgroundImage= loadImage("plains_F8_House.png");
backgroundImage= loadImage("Image/plains_F8_House.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_F9 extends Map {


plains_F9() {
backgroundImage= loadImage("plains_F9.png");
backgroundImage= loadImage("Image/plains_F9.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_F9_bottomLeftHouse extends Map {


plains_F9_bottomLeftHouse() {
backgroundImage= loadImage("plains_F9_bottomLeftHouse.png");
backgroundImage= loadImage("Image/plains_F9_bottomLeftHouse.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_F9_bottomRightHouse extends Map {


plains_F9_bottomRightHouse() {
backgroundImage= loadImage("plains_F9_bottomRightHouse.png");
backgroundImage= loadImage("Image/plains_F9_bottomRightHouse.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_F9_shop extends Map {


plains_F9_shop() {
backgroundImage= loadImage("plains_F9_shop.png");
backgroundImage= loadImage("Image/plains_F9_shop.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -4,7 +4,7 @@
public class plains_G10 extends Map {

plains_G10() {
backgroundImage= loadImage("plains_blank_variation3.png");
backgroundImage= loadImage("Image/plains_blank_variation3.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_G11 extends Map{


plains_G11() {
backgroundImage= loadImage("plains_tree_funnell_BR2.png");
backgroundImage= loadImage("Image/plains_tree_funnell_BR2.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -4,7 +4,7 @@
public class plains_G7 extends Map {

plains_G7() {
backgroundImage= loadImage("plains_tree_funnell_TR2.png");
backgroundImage= loadImage("Image/plains_tree_funnell_TR2.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_G8 extends Map {


plains_G8() {
backgroundImage= loadImage("plains_blank_variation1.png");
backgroundImage= loadImage("Image/plains_blank_variation1.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_G9 extends Map {


plains_G9() {
backgroundImage= loadImage("plains_path_horiz3.png");
backgroundImage= loadImage("Image/plains_path_horiz3.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_H10 extends Map {


plains_H10() {
backgroundImage= loadImage("plains_tree_funnell_BR3.png");
backgroundImage= loadImage("Image/plains_tree_funnell_BR3.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_H8 extends Map {


plains_H8() {
backgroundImage= loadImage("plains_tree_funnell_TR3.png");
backgroundImage= loadImage("Image/plains_tree_funnell_TR3.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_H9 extends Map {


plains_H9() {
backgroundImage= loadImage("plains_H9.png");
backgroundImage= loadImage("Image/plains_H9.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -6,7 +6,7 @@ public class plains_H9_blackSmith extends Map {


plains_H9_blackSmith() {
backgroundImage= loadImage("plains_H9_blackSmith.png");
backgroundImage= loadImage("Image/plains_H9_blackSmith.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_I9 extends Map {


plains_I9() {
backgroundImage= loadImage("plains_I9.png");
backgroundImage= loadImage("Image/plains_I9.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -5,7 +5,7 @@ public class plains_bossFight extends Map {


plains_bossFight() {
backgroundImage= loadImage("bossFight.png");
backgroundImage= loadImage("Image/bossFight.png");
direction = 0; //< DONT CHANGE
flicker = true; //< DONT CHANGE
}
@@ -26,7 +26,7 @@ public class sellShop extends shop {
setTotalPages((playerMan.getInventorySize()/10)+1);
}
}
Image equipmentSprite = loadImage("equipmentSprite.png");
Image equipmentSprite = loadImage("Image/equipmentSprite.png");
@Override
public void shopInit() {
clicks = loadAudio("Audio/clicks.wav");
@@ -26,14 +26,14 @@ abstract public class shop extends extraFunctions {
shop(Character playerMan){this.init(playerMan); }

public void init(Character playerMan){
this.dialougeBox = loadImage("dialogue_Boxes.png");
this.dialougeBox = loadImage("Image/dialogue_Boxes.png");
this.dialougeBox = subImage(dialougeBox, 11, 11, 490, 100);
this.player1 = playerMan;
this.increaser = 0;
this.totalPages = 0;
this.pageNum = 1;
this.shopIndex = 0;
this.book = loadImage("open.png");
this.book = loadImage("Image/open.png");
this.shopBackground = subImage(book, 0, 0, 544, 416);
this.scroller = 100;
this.shopInit();
@@ -10,7 +10,7 @@ public class weaponShop extends shop {
setTotalPages(1);
setMaxIndex(4);
}
Image equipmentSprite = loadImage("equipmentSprite.png");
Image equipmentSprite = loadImage("Image/equipmentSprite.png");

@Override
public void shopInit() {