@@ -7,538 +7,274 @@
public class peridot_model extends ModelBase
{
//fields
ModelRenderer hair_1 ;
ModelRenderer hair_2 ;
ModelRenderer hair_3 ;
ModelRenderer hair_4 ;
ModelRenderer hair_5 ;
ModelRenderer hair_6 ;
ModelRenderer hair_7 ;
ModelRenderer hair_8 ;
ModelRenderer hair_9 ;
ModelRenderer hair_10 ;
ModelRenderer hair_11 ;
ModelRenderer hair_12 ;
ModelRenderer hair_13 ;
ModelRenderer hair_14 ;
ModelRenderer hair_15 ;
ModelRenderer head ;
ModelRenderer neck ;
ModelRenderer shoulder_pad ;
ModelRenderer chest ;
ModelRenderer right_arm_top ;
ModelRenderer right_arm_1 ;
ModelRenderer right_arm_2 ;
ModelRenderer right_arm_3 ;
ModelRenderer right_arm_4 ;
ModelRenderer right_arm_5 ;
ModelRenderer right_index_finger ;
ModelRenderer right_middle_finger ;
ModelRenderer right_ring_finger ;
ModelRenderer right_pinky_finger ;
ModelRenderer right_thumb ;
ModelRenderer left_arm_top ;
ModelRenderer left_arm_1 ;
ModelRenderer left_arm_2 ;
ModelRenderer left_arm_3 ;
ModelRenderer left_arm_4 ;
ModelRenderer left_arm_5 ;
ModelRenderer left_index_finger ;
ModelRenderer left_middle_finger ;
ModelRenderer left_ring_finger ;
ModelRenderer left_pinky ;
ModelRenderer left_thumb ;
ModelRenderer waist_1 ;
ModelRenderer waist_2 ;
ModelRenderer waist_3 ;
ModelRenderer hips ;
ModelRenderer right_leg_1 ;
ModelRenderer right_leg_2 ;
ModelRenderer right_boot_1 ;
ModelRenderer right_boot_2 ;
ModelRenderer right_boot_3 ;
ModelRenderer right_boot_4 ;
ModelRenderer right_boot_end ;
ModelRenderer right_foot_1 ;
ModelRenderer right_foot_2 ;
ModelRenderer left_leg_1 ;
ModelRenderer left_leg_2 ;
ModelRenderer left_boot_1 ;
ModelRenderer left_boot_2 ;
ModelRenderer left_boot_3 ;
ModelRenderer left_boot_4 ;
ModelRenderer left_boot_end ;
ModelRenderer left_foot_1 ;
ModelRenderer left_foot_2 ;
ModelRenderer armpit_1 ;
ModelRenderer armpit_2 ;
ModelRenderer Head ;
ModelRenderer GlassesBottom1 ;
ModelRenderer GlassesTop ;
ModelRenderer GlassesBottom2 ;
ModelRenderer Eye1 ;
ModelRenderer Pupil1 ;
ModelRenderer Neck ;
ModelRenderer GemTop ;
ModelRenderer GemBottom ;
ModelRenderer Eye2 ;
ModelRenderer Pupil2 ;
ModelRenderer Torso ;
ModelRenderer Diamond1 ;
ModelRenderer TorsoBottom ;
ModelRenderer Waist ;
ModelRenderer Hair ;
ModelRenderer Arm1 ;
ModelRenderer ThighTop ;
ModelRenderer ShoulderCover1 ;
ModelRenderer ThighBottom ;
ModelRenderer Boot1 ;
ModelRenderer Toe1 ;
ModelRenderer Leg1 ;
ModelRenderer Diamond2 ;
ModelRenderer Leg2 ;
ModelRenderer Diamond3 ;
ModelRenderer Boot2 ;
ModelRenderer Toe2 ;
ModelRenderer Glove1 ;
ModelRenderer Glove2 ;
ModelRenderer Arm2 ;
ModelRenderer ShoulderCover2 ;
public peridot_model ()
{
textureWidth = 128 ;
textureHeight = 128 ;
textureWidth = 256 ;
textureHeight = 256 ;
hair_1 = new ModelRenderer (this , 21 , 25 );
hair_1 .addBox (-4F , -12F , 0F , 7 , 12 , 6 );
hair_1 .setRotationPoint (3F , -13F , 4F );
hair_1 .setTextureSize (128 , 128 );
hair_1 .mirror = true ;
setRotation (hair_1 , -1.37881F , 0F , 0F );
hair_2 = new ModelRenderer (this , 46 , 3 );
hair_2 .addBox (-12F , 0F , 0F , 12 , 3 , 7 );
hair_2 .setRotationPoint (11F , -14.3F , -1F );
hair_2 .setTextureSize (128 , 128 );
hair_2 .mirror = true ;
setRotation (hair_2 , 0F , 0F , 0.7853982F );
hair_3 = new ModelRenderer (this , 21 , 25 );
hair_3 .addBox (1F , -12F , 0F , 2 , 9 , 7 );
hair_3 .setRotationPoint (-4.6F , -15.8F , 2F );
hair_3 .setTextureSize (128 , 128 );
hair_3 .mirror = true ;
setRotation (hair_3 , -1.553343F , 0.2268928F , 0F );
hair_4 = new ModelRenderer (this , 46 , 3 );
hair_4 .addBox (0F , 0F , 0F , 12 , 3 , 7 );
hair_4 .setRotationPoint (-6F , -14.3F , -1F );
hair_4 .setTextureSize (128 , 128 );
hair_4 .mirror = true ;
setRotation (hair_4 , 0F , 0F , -0.7853982F );
hair_5 = new ModelRenderer (this , 88 , 24 );
hair_5 .addBox (0F , -1F , 0F , 9 , 1 , 7 );
hair_5 .setRotationPoint (6.4F , -6.5F , -1F );
hair_5 .setTextureSize (128 , 128 );
hair_5 .mirror = true ;
setRotation (hair_5 , 0F , 0F , -1.033462F );
hair_6 = new ModelRenderer (this , 18 , 30 );
hair_6 .addBox (-9F , -1F , 0F , 9 , 1 , 7 );
hair_6 .setRotationPoint (-1.4F , -6.5F , -1F );
hair_6 .setTextureSize (128 , 128 );
hair_6 .mirror = true ;
setRotation (hair_6 , 0F , 0F , 1.033462F );
hair_7 = new ModelRenderer (this , 22 , 29 );
hair_7 .addBox (0F , 0F , 0F , 5 , 3 , 1 );
hair_7 .setRotationPoint (0F , -19.1F , -1F );
hair_7 .setTextureSize (128 , 128 );
hair_7 .mirror = true ;
setRotation (hair_7 , 0F , 0F , 0F );
hair_8 = new ModelRenderer (this , 21 , 31 );
hair_8 .addBox (-3F , -4F , 0F , 12 , 2 , 12 );
hair_8 .setRotationPoint (-3.8F , -16.4F , 1.9F );
hair_8 .setTextureSize (128 , 128 );
hair_8 .mirror = true ;
setRotation (hair_8 , -1.596976F , -0.0174533F , -0.7941248F );
hair_9 = new ModelRenderer (this , 28 , 33 );
hair_9 .addBox (0F , 0F , 0F , 7 , 2 , 1 );
hair_9 .setRotationPoint (-1.5F , -6.7F , -1F );
hair_9 .setTextureSize (128 , 128 );
hair_9 .mirror = true ;
setRotation (hair_9 , 0F , 0F , -1.972222F );
hair_10 = new ModelRenderer (this , 18 , 26 );
hair_10 .addBox (-4F , -9F , 0F , 8 , 4 , 4 );
hair_10 .setRotationPoint (2.5F , -10.6F , -3.1F );
hair_10 .setTextureSize (128 , 128 );
hair_10 .mirror = true ;
setRotation (hair_10 , -1.570796F , 0F , 0F );
hair_11 = new ModelRenderer (this , 28 , 33 );
hair_11 .addBox (-6F , 0F , 0F , 6 , 2 , 1 );
hair_11 .setRotationPoint (-1F , -17.5F , -1F );
hair_11 .setTextureSize (128 , 128 );
hair_11 .mirror = true ;
setRotation (hair_11 , 0F , 0F , -1.099557F );
hair_12 = new ModelRenderer (this , 28 , 33 );
hair_12 .addBox (-7F , 0F , 0F , 7 , 2 , 1 );
hair_12 .setRotationPoint (6.5F , -6.7F , -1F );
hair_12 .setTextureSize (128 , 128 );
hair_12 .mirror = true ;
setRotation (hair_12 , 0F , 0F , 1.972222F );
hair_13 = new ModelRenderer (this , 28 , 33 );
hair_13 .addBox (0F , 0F , 0F , 6 , 2 , 1 );
hair_13 .setRotationPoint (6F , -17.5F , -1F );
hair_13 .setTextureSize (128 , 128 );
hair_13 .mirror = true ;
setRotation (hair_13 , 0F , 0F , 1.099557F );
hair_14 = new ModelRenderer (this , 21 , 25 );
hair_14 .addBox (-4F , 0F , 0F , 7 , 12 , 6 );
hair_14 .setRotationPoint (3F , -13F , 4F );
hair_14 .setTextureSize (128 , 128 );
hair_14 .mirror = true ;
setRotation (hair_14 , 1.256637F , 0F , 0F );
hair_15 = new ModelRenderer (this , 21 , 25 );
hair_15 .addBox (-4F , -12F , 0F , 2 , 9 , 7 );
hair_15 .setRotationPoint (10.6F , -15.8F , 2F );
hair_15 .setTextureSize (128 , 128 );
hair_15 .mirror = true ;
setRotation (hair_15 , -1.553343F , -0.2268928F , 0F );
head = new ModelRenderer (this , 75 , 42 );
head .addBox (0F , -0.5F , 0F , 8 , 9 , 2 );
head .setRotationPoint (-1.5F , -16F , 0F );
head .setTextureSize (128 , 128 );
head .mirror = true ;
setRotation (head , 0F , 0F , 0F );
neck = new ModelRenderer (this , 79 , 55 );
neck .addBox (0F , 0F , 0F , 2 , 2 , 1 );
neck .setRotationPoint (1.5F , -8F , 1F );
neck .setTextureSize (128 , 128 );
neck .mirror = true ;
setRotation (neck , 0F , 0F , 0F );
shoulder_pad = new ModelRenderer (this , 70 , 59 );
shoulder_pad .addBox (0F , 0F , 0F , 10 , 1 , 3 );
shoulder_pad .setRotationPoint (-2.5F , -6F , 0F );
shoulder_pad .setTextureSize (128 , 128 );
shoulder_pad .mirror = true ;
setRotation (shoulder_pad , 0F , 0F , 0F );
chest = new ModelRenderer (this , 73 , 64 );
chest .addBox (0F , 0F , 0F , 5 , 5 , 4 );
chest .setRotationPoint (0F , -5F , -1F );
chest .setTextureSize (128 , 128 );
chest .mirror = true ;
setRotation (chest , 0F , 0F , 0F );
right_arm_top = new ModelRenderer (this , 110 , 56 );
right_arm_top .addBox (0F , -5F , 0F , 2 , 6 , 2 );
right_arm_top .setRotationPoint (7F , -0.1F , 0F );
right_arm_top .setTextureSize (128 , 128 );
right_arm_top .mirror = true ;
setRotation (right_arm_top , 0F , 0F , -0.418879F );
right_arm_1 = new ModelRenderer (this , 115 , 90 );
right_arm_1 .addBox (0F , 0F , 0F , 3 , 3 , 3 );
right_arm_1 .setRotationPoint (6.5F , -0.2F , -0.5F );
right_arm_1 .setTextureSize (128 , 128 );
right_arm_1 .mirror = true ;
setRotation (right_arm_1 , 0F , 0F , -0.1919862F );
right_arm_2 = new ModelRenderer (this , 102 , 65 );
right_arm_2 .addBox (-1.5F , 0F , 0F , 3 , 8 , 3 );
right_arm_2 .setRotationPoint (8F , -0.3F , -0.5F );
right_arm_2 .setTextureSize (128 , 128 );
right_arm_2 .mirror = true ;
setRotation (right_arm_2 , -0.1745329F , 0F , 0.0174533F );
right_arm_3 = new ModelRenderer (this , 115 , 65 );
right_arm_3 .addBox (-1.5F , 0F , 0F , 3 , 8 , 3 );
right_arm_3 .setRotationPoint (8F , -0.3F , -0.5F );
right_arm_3 .setTextureSize (128 , 128 );
right_arm_3 .mirror = true ;
setRotation (right_arm_3 , -0.1745329F , 0F , -0.3490659F );
right_arm_4 = new ModelRenderer (this , 102 , 77 );
right_arm_4 .addBox (-1.5F , 0.5F , 0F , 3 , 8 , 3 );
right_arm_4 .setRotationPoint (8F , -0.3F , -0.5F );
right_arm_4 .setTextureSize (128 , 128 );
right_arm_4 .mirror = true ;
setRotation (right_arm_4 , 0.1745329F , 0F , 0.0174533F );
right_arm_5 = new ModelRenderer (this , 115 , 77 );
right_arm_5 .addBox (-1.5F , 0.5F , 0F , 3 , 8 , 3 );
right_arm_5 .setRotationPoint (8F , -0.3F , -0.5F );
right_arm_5 .setTextureSize (128 , 128 );
right_arm_5 .mirror = true ;
setRotation (right_arm_5 , 0.1745329F , 0F , -0.3490659F );
right_index_finger = new ModelRenderer (this , 108 , 93 );
right_index_finger .addBox (0F , 0F , 0F , 1 , 2 , 1 );
right_index_finger .setRotationPoint (7F , 8.4F , -1F );
right_index_finger .setTextureSize (128 , 128 );
right_index_finger .mirror = true ;
setRotation (right_index_finger , -0.1570796F , 0F , 0.122173F );
right_middle_finger = new ModelRenderer (this , 108 , 93 );
right_middle_finger .addBox (0F , 0F , 0F , 1 , 2 , 1 );
right_middle_finger .setRotationPoint (8.5F , 8.6F , -1F );
right_middle_finger .setTextureSize (128 , 128 );
right_middle_finger .mirror = true ;
setRotation (right_middle_finger , -0.1570796F , 0F , -0.1047198F );
right_ring_finger = new ModelRenderer (this , 108 , 93 );
right_ring_finger .addBox (0F , 0F , 0F , 1 , 2 , 1 );
right_ring_finger .setRotationPoint (9.8F , 8.4F , -1F );
right_ring_finger .setTextureSize (128 , 128 );
right_ring_finger .mirror = true ;
setRotation (right_ring_finger , -0.1570796F , 0F , -0.3665191F );
right_pinky_finger = new ModelRenderer (this , 108 , 93 );
right_pinky_finger .addBox (0F , 0F , 0F , 1 , 2 , 1 );
right_pinky_finger .setRotationPoint (11.3F , 7.8F , -1F );
right_pinky_finger .setTextureSize (128 , 128 );
right_pinky_finger .mirror = true ;
setRotation (right_pinky_finger , -0.1570796F , 0F , -0.4886922F );
right_thumb = new ModelRenderer (this , 108 , 93 );
right_thumb .addBox (0F , 0F , 0F , 1 , 2 , 1 );
right_thumb .setRotationPoint (7.3F , 8.5F , 3F );
right_thumb .setTextureSize (128 , 128 );
right_thumb .mirror = true ;
setRotation (right_thumb , 0.3490659F , 0F , 0.0349066F );
left_arm_top = new ModelRenderer (this , 45 , 72 );
left_arm_top .addBox (-2F , -5F , 0F , 2 , 6 , 2 );
left_arm_top .setRotationPoint (-2F , -0.1F , 0F );
left_arm_top .setTextureSize (128 , 128 );
left_arm_top .mirror = true ;
setRotation (left_arm_top , 0F , 0F , 0.418879F );
left_arm_1 = new ModelRenderer (this , 7 , 93 );
left_arm_1 .addBox (-3F , 0F , 0F , 3 , 3 , 3 );
left_arm_1 .setRotationPoint (-1.5F , -0.2F , -0.5F );
left_arm_1 .setTextureSize (128 , 128 );
left_arm_1 .mirror = true ;
setRotation (left_arm_1 , 0F , 0F , 0.1919862F );
left_arm_2 = new ModelRenderer (this , 11 , 81 );
left_arm_2 .addBox (-1.5F , 0F , 0F , 3 , 8 , 3 );
left_arm_2 .setRotationPoint (-3F , -0.3F , -0.5F );
left_arm_2 .setTextureSize (128 , 128 );
left_arm_2 .mirror = true ;
setRotation (left_arm_2 , -0.1745329F , 0F , -0.0174533F );
left_arm_3 = new ModelRenderer (this , 24 , 81 );
left_arm_3 .addBox (-1.5F , 0F , 0F , 3 , 8 , 3 );
left_arm_3 .setRotationPoint (-3F , -0.3F , -0.5F );
left_arm_3 .setTextureSize (128 , 128 );
left_arm_3 .mirror = true ;
setRotation (left_arm_3 , -0.1745329F , 0F , 0.3490659F );
left_arm_4 = new ModelRenderer (this , 37 , 81 );
left_arm_4 .addBox (-1.5F , 0.5F , 0F , 3 , 8 , 3 );
left_arm_4 .setRotationPoint (-3F , -0.3F , -0.5F );
left_arm_4 .setTextureSize (128 , 128 );
left_arm_4 .mirror = true ;
setRotation (left_arm_4 , 0.1745329F , 0F , 0.3490659F );
left_arm_5 = new ModelRenderer (this , 50 , 81 );
left_arm_5 .addBox (-1.5F , 0.5F , 0F , 3 , 8 , 3 );
left_arm_5 .setRotationPoint (-3F , -0.3F , -0.5F );
left_arm_5 .setTextureSize (128 , 128 );
left_arm_5 .mirror = true ;
setRotation (left_arm_5 , 0.1745329F , 0F , -0.0174533F );
left_index_finger = new ModelRenderer (this , 46 , 93 );
left_index_finger .addBox (-1F , 0F , 0F , 1 , 2 , 1 );
left_index_finger .setRotationPoint (-2F , 8.4F , -1F );
left_index_finger .setTextureSize (128 , 128 );
left_index_finger .mirror = true ;
setRotation (left_index_finger , -0.1570796F , 0F , -0.122173F );
left_middle_finger = new ModelRenderer (this , 46 , 93 );
left_middle_finger .addBox (-1F , 0F , 0F , 1 , 2 , 1 );
left_middle_finger .setRotationPoint (-3.5F , 8.6F , -1F );
left_middle_finger .setTextureSize (128 , 128 );
left_middle_finger .mirror = true ;
setRotation (left_middle_finger , -0.1570796F , 0F , 0.1047198F );
left_ring_finger = new ModelRenderer (this , 46 , 93 );
left_ring_finger .addBox (-1F , 0F , 0F , 1 , 2 , 1 );
left_ring_finger .setRotationPoint (-4.8F , 8.4F , -1F );
left_ring_finger .setTextureSize (128 , 128 );
left_ring_finger .mirror = true ;
setRotation (left_ring_finger , -0.1570796F , 0F , 0.3665191F );
left_pinky = new ModelRenderer (this , 46 , 93 );
left_pinky .addBox (-1F , 0F , 0F , 1 , 2 , 1 );
left_pinky .setRotationPoint (-6.3F , 7.8F , -1F );
left_pinky .setTextureSize (128 , 128 );
left_pinky .mirror = true ;
setRotation (left_pinky , -0.1570796F , 0F , 0.4886922F );
left_thumb = new ModelRenderer (this , 46 , 93 );
left_thumb .addBox (-1F , 0F , 0F , 1 , 2 , 1 );
left_thumb .setRotationPoint (-2.7F , 8.7F , 3F );
left_thumb .setTextureSize (128 , 128 );
left_thumb .mirror = true ;
setRotation (left_thumb , 0.3490659F , 0F , 0.0349066F );
waist_1 = new ModelRenderer (this , 75 , 74 );
waist_1 .addBox (0F , 0F , 0F , 5 , 3 , 3 );
waist_1 .setRotationPoint (0F , 0F , 0F );
waist_1 .setTextureSize (128 , 128 );
waist_1 .mirror = true ;
setRotation (waist_1 , 0F , 0F , 0F );
waist_2 = new ModelRenderer (this , 81 , 75 );
waist_2 .addBox (-2F , 0F , 0F , 2 , 2 , 3 );
waist_2 .setRotationPoint (2F , 2F , 0F );
waist_2 .setTextureSize (128 , 128 );
waist_2 .mirror = true ;
setRotation (waist_2 , 0F , 0F , 0.4363323F );
waist_3 = new ModelRenderer (this , 75 , 75 );
waist_3 .addBox (0F , 0F , 0F , 2 , 2 , 3 );
waist_3 .setRotationPoint (3F , 2F , 0F );
waist_3 .setTextureSize (128 , 128 );
waist_3 .mirror = true ;
setRotation (waist_3 , 0F , 0F , -0.4363323F );
hips = new ModelRenderer (this , 73 , 81 );
hips .addBox (0F , 0F , 0F , 7 , 3 , 4 );
hips .setRotationPoint (-1F , 3F , -0.5F );
hips .setTextureSize (128 , 128 );
hips .mirror = true ;
setRotation (hips , 0F , 0F , 0F );
right_leg_1 = new ModelRenderer (this , 88 , 89 );
right_leg_1 .addBox (0F , 0F , 0F , 2 , 6 , 2 );
right_leg_1 .setRotationPoint (4F , 5F , 0F );
right_leg_1 .setTextureSize (128 , 128 );
right_leg_1 .mirror = true ;
setRotation (right_leg_1 , 0F , 0F , -0.0523599F );
right_leg_2 = new ModelRenderer (this , 98 , 89 );
right_leg_2 .addBox (-1F , 0F , 0F , 2 , 6 , 2 );
right_leg_2 .setRotationPoint (4F , 5F , 0F );
right_leg_2 .setTextureSize (128 , 128 );
right_leg_2 .mirror = true ;
setRotation (right_leg_2 , 0F , 0F , -0.2268928F );
right_boot_1 = new ModelRenderer (this , 68 , 98 );
right_boot_1 .addBox (-1.5F , 0.5F , 0F , 4 , 12 , 3 );
right_boot_1 .setRotationPoint (5F , 10.7F , -0.5F );
right_boot_1 .setTextureSize (128 , 128 );
right_boot_1 .mirror = true ;
setRotation (right_boot_1 , -0.0785398F , 0F , 0.0785398F );
right_boot_2 = new ModelRenderer (this , 83 , 98 );
right_boot_2 .addBox (-1.5F , 0.5F , 0F , 4 , 12 , 3 );
right_boot_2 .setRotationPoint (5F , 10.7F , -0.5F );
right_boot_2 .setTextureSize (128 , 128 );
right_boot_2 .mirror = true ;
setRotation (right_boot_2 , -0.0785398F , 0F , -0.0785398F );
right_boot_3 = new ModelRenderer (this , 98 , 98 );
right_boot_3 .addBox (-1.5F , 0.5F , 0F , 4 , 12 , 3 );
right_boot_3 .setRotationPoint (5F , 10.7F , -0.5F );
right_boot_3 .setTextureSize (128 , 128 );
right_boot_3 .mirror = true ;
setRotation (right_boot_3 , 0.0785398F , 0F , 0.0785398F );
right_boot_4 = new ModelRenderer (this , 113 , 98 );
right_boot_4 .addBox (-1.5F , 0.5F , 0F , 4 , 12 , 3 );
right_boot_4 .setRotationPoint (5F , 10.7F , -0.5F );
right_boot_4 .setTextureSize (128 , 128 );
right_boot_4 .mirror = true ;
setRotation (right_boot_4 , 0.0785398F , 0F , -0.0785398F );
right_boot_end = new ModelRenderer (this , 88 , 114 );
right_boot_end .addBox (0F , 0F , 0F , 6 , 2 , 5 );
right_boot_end .setRotationPoint (2.5F , 22F , -1.5F );
right_boot_end .setTextureSize (128 , 128 );
right_boot_end .mirror = true ;
setRotation (right_boot_end , 0F , 0F , 0F );
right_foot_1 = new ModelRenderer (this , 90 , 122 );
right_foot_1 .addBox (0F , 0F , 0F , 4 , 2 , 3 );
right_foot_1 .setRotationPoint (3.5F , 22F , -4F );
right_foot_1 .setTextureSize (128 , 128 );
right_foot_1 .mirror = true ;
setRotation (right_foot_1 , 0.418879F , 0F , 0F );
right_foot_2 = new ModelRenderer (this , 90 , 122 );
right_foot_2 .addBox (0F , 0F , 0F , 4 , 2 , 3 );
right_foot_2 .setRotationPoint (3.5F , 22F , -4F );
right_foot_2 .setTextureSize (128 , 128 );
right_foot_2 .mirror = true ;
setRotation (right_foot_2 , 0F , 0F , 0F );
left_leg_1 = new ModelRenderer (this , 63 , 89 );
left_leg_1 .addBox (-2F , 0F , 0F , 2 , 6 , 2 );
left_leg_1 .setRotationPoint (2F , 5F , 0F );
left_leg_1 .setTextureSize (128 , 128 );
left_leg_1 .mirror = true ;
setRotation (left_leg_1 , 0F , 0F , 0.2268928F );
left_leg_2 = new ModelRenderer (this , 73 , 89 );
left_leg_2 .addBox (-2F , 0F , 0F , 2 , 6 , 2 );
left_leg_2 .setRotationPoint (1F , 5F , 0F );
left_leg_2 .setTextureSize (128 , 128 );
left_leg_2 .mirror = true ;
setRotation (left_leg_2 , 0F , 0F , 0.0523599F );
left_boot_1 = new ModelRenderer (this , 7 , 100 );
left_boot_1 .addBox (-2.5F , 0.5F , 0F , 4 , 12 , 3 );
left_boot_1 .setRotationPoint (0F , 10.7F , -0.5F );
left_boot_1 .setTextureSize (128 , 128 );
left_boot_1 .mirror = true ;
setRotation (left_boot_1 , 0.0785398F , 0F , -0.0785398F );
left_boot_2 = new ModelRenderer (this , 22 , 98 );
left_boot_2 .addBox (-2.5F , 0.5F , 0F , 4 , 12 , 3 );
left_boot_2 .setRotationPoint (0F , 10.7F , -0.5F );
left_boot_2 .setTextureSize (128 , 128 );
left_boot_2 .mirror = true ;
setRotation (left_boot_2 , -0.0785398F , 0F , 0.0785398F );
left_boot_3 = new ModelRenderer (this , 37 , 98 );
left_boot_3 .addBox (-2.5F , 0.5F , 0F , 4 , 12 , 3 );
left_boot_3 .setRotationPoint (0F , 10.7F , -0.5F );
left_boot_3 .setTextureSize (128 , 128 );
left_boot_3 .mirror = true ;
setRotation (left_boot_3 , 0.0785398F , 0F , 0.0785398F );
left_boot_4 = new ModelRenderer (this , 52 , 98 );
left_boot_4 .addBox (-2.5F , 0.5F , 0F , 4 , 12 , 3 );
left_boot_4 .setRotationPoint (0F , 10.7F , -0.5F );
left_boot_4 .setTextureSize (128 , 128 );
left_boot_4 .mirror = true ;
setRotation (left_boot_4 , -0.0785398F , 0F , -0.0785398F );
left_boot_end = new ModelRenderer (this , 65 , 114 );
left_boot_end .addBox (0F , 0F , 0F , 6 , 2 , 5 );
left_boot_end .setRotationPoint (-3.5F , 22F , -1.5F );
left_boot_end .setTextureSize (128 , 128 );
left_boot_end .mirror = true ;
setRotation (left_boot_end , 0F , 0F , 0F );
left_foot_1 = new ModelRenderer (this , 72 , 122 );
left_foot_1 .addBox (0F , 0F , 0F , 4 , 2 , 3 );
left_foot_1 .setRotationPoint (-2.5F , 22F , -4F );
left_foot_1 .setTextureSize (128 , 128 );
left_foot_1 .mirror = true ;
setRotation (left_foot_1 , 0F , 0F , 0F );
left_foot_2 = new ModelRenderer (this , 72 , 122 );
left_foot_2 .addBox (0F , 0F , 0F , 4 , 2 , 3 );
left_foot_2 .setRotationPoint (-2.5F , 22F , -4F );
left_foot_2 .setTextureSize (128 , 128 );
left_foot_2 .mirror = true ;
setRotation (left_foot_2 , 0.418879F , 0F , 0F );
armpit_1 = new ModelRenderer (this , 14 , 12 );
armpit_1 .addBox (0F , 0F , 0F , 1 , 1 , 2 );
armpit_1 .setRotationPoint (4.7F , -5F , 0F );
armpit_1 .setTextureSize (128 , 128 );
armpit_1 .mirror = true ;
setRotation (armpit_1 , 0F , 0F , -0.2094395F );
armpit_2 = new ModelRenderer (this , 14 , 12 );
armpit_2 .addBox (0F , 0F , 0F , 1 , 1 , 2 );
armpit_2 .setRotationPoint (-0.7F , -5.2F , 0F );
armpit_2 .setTextureSize (128 , 128 );
armpit_2 .mirror = true ;
setRotation (armpit_2 , 0F , 0F , 0.2094395F );
Head = new ModelRenderer (this , 1 , 1 );
Head .addBox (0F , 0F , 0F , 6 , 7 , 4 );
Head .setRotationPoint (-3F , -5F , -3F );
Head .setTextureSize (256 , 256 );
Head .mirror = true ;
setRotation (Head , 0F , 0F , 0F );
GlassesBottom1 = new ModelRenderer (this , 30 , 9 );
GlassesBottom1 .addBox (0F , 0F , 0F , 2 , 2 , 1 );
GlassesBottom1 .setRotationPoint (-3F , -1F , -3.05F );
GlassesBottom1 .setTextureSize (256 , 256 );
GlassesBottom1 .mirror = true ;
setRotation (GlassesBottom1 , 0F , 0F , -0.7853982F );
GlassesTop = new ModelRenderer (this , 24 , 4 );
GlassesTop .addBox (0F , 0F , 0F , 6 , 4 , 1 );
GlassesTop .setRotationPoint (-3F , -5F , -3.05F );
GlassesTop .setTextureSize (256 , 256 );
GlassesTop .mirror = true ;
setRotation (GlassesTop , 0F , 0F , 0F );
GlassesBottom2 = new ModelRenderer (this , 30 , 9 );
GlassesBottom2 .addBox (0F , 0F , 0F , 2 , 2 , 1 );
GlassesBottom2 .setRotationPoint (0.1F , -1F , -3.05F );
GlassesBottom2 .setTextureSize (256 , 256 );
GlassesBottom2 .mirror = true ;
setRotation (GlassesBottom2 , 0F , 0F , -0.7853982F );
Eye1 = new ModelRenderer (this , 46 , 3 );
Eye1 .addBox (0F , 0F , 0F , 2 , 2 , 1 );
Eye1 .setRotationPoint (-2.5F , -3F , -3.06F );
Eye1 .setTextureSize (256 , 256 );
Eye1 .mirror = true ;
setRotation (Eye1 , 0F , 0F , 0F );
Pupil1 = new ModelRenderer (this , 63 , 6 );
Pupil1 .addBox (0F , 0F , 0F , 1 , 1 , 1 );
Pupil1 .setRotationPoint (-1.8F , -2.5F , -3.1F );
Pupil1 .setTextureSize (256 , 256 );
Pupil1 .mirror = true ;
setRotation (Pupil1 , 0F , 0F , 0F );
Neck = new ModelRenderer (this , 3 , 2 );
Neck .addBox (0F , 0F , 0F , 2 , 2 , 2 );
Neck .setRotationPoint (-1F , 2F , -2F );
Neck .setTextureSize (256 , 256 );
Neck .mirror = true ;
setRotation (Neck , 0F , 0F , 0F );
GemTop = new ModelRenderer (this , 65 , 8 );
GemTop .addBox (0F , 0F , 0F , 3 , 1 , 1 );
GemTop .setRotationPoint (-1.5F , -4.5F , -3.2F );
GemTop .setTextureSize (256 , 256 );
GemTop .mirror = true ;
setRotation (GemTop , 0F , 0F , 0F );
GemBottom = new ModelRenderer (this , 65 , 8 );
GemBottom .addBox (0F , 0F , 0F , 2 , 1 , 1 );
GemBottom .setRotationPoint (-1F , -4F , -3.2F );
GemBottom .setTextureSize (256 , 256 );
GemBottom .mirror = true ;
setRotation (GemBottom , 0F , 0F , 0F );
Eye2 = new ModelRenderer (this , 46 , 3 );
Eye2 .addBox (0F , 0F , 0F , 2 , 2 , 1 );
Eye2 .setRotationPoint (0.5F , -3F , -3.06F );
Eye2 .setTextureSize (256 , 256 );
Eye2 .mirror = true ;
setRotation (Eye2 , 0F , 0F , 0F );
Pupil2 = new ModelRenderer (this , 66 , 8 );
Pupil2 .addBox (0F , 0F , 0F , 1 , 1 , 1 );
Pupil2 .setRotationPoint (0.8F , -2.5F , -3.1F );
Pupil2 .setTextureSize (256 , 256 );
Pupil2 .mirror = true ;
setRotation (Pupil2 , 0F , 0F , 0F );
Torso = new ModelRenderer (this , 51 , 37 );
Torso .addBox (0F , 0F , 0F , 6 , 4 , 3 );
Torso .setRotationPoint (-3F , 4F , -2.5F );
Torso .setTextureSize (256 , 256 );
Torso .mirror = true ;
setRotation (Torso , 0F , 0F , 0F );
Diamond1 = new ModelRenderer (this , 86 , 5 );
Diamond1 .addBox (0F , 0F , 0F , 2 , 2 , 1 );
Diamond1 .setRotationPoint (-1.4F , 7.5F , -3.2F );
Diamond1 .setTextureSize (256 , 256 );
Diamond1 .mirror = true ;
setRotation (Diamond1 , 0F , 0F , -0.7853982F );
TorsoBottom = new ModelRenderer (this , 97 , 2 );
TorsoBottom .addBox (0F , 0F , 0F , 5 , 1 , 3 );
TorsoBottom .setRotationPoint (-2.5F , 8F , -2.5F );
TorsoBottom .setTextureSize (256 , 256 );
TorsoBottom .mirror = true ;
setRotation (TorsoBottom , 0F , 0F , 0F );
Waist = new ModelRenderer (this , 126 , 5 );
Waist .addBox (0F , 0F , 0F , 3 , 2 , 3 );
Waist .setRotationPoint (-1.5F , 9F , -2.5F );
Waist .setTextureSize (256 , 256 );
Waist .mirror = true ;
setRotation (Waist , 0F , 0F , 0F );
Hair = new ModelRenderer (this , 96 , 83 );
Hair .addBox (0F , 0F , 0F , 12 , 12 , 5 );
Hair .setRotationPoint (-8.5F , -3F , -2.95F );
Hair .setTextureSize (256 , 256 );
Hair .mirror = true ;
setRotation (Hair , 0F , 0F , -0.7853982F );
Arm1 = new ModelRenderer (this , 5 , 3 );
Arm1 .addBox (0F , 0F , 0F , 2 , 7 , 2 );
Arm1 .setRotationPoint (-5F , 4.5F , -2F );
Arm1 .setTextureSize (256 , 256 );
Arm1 .mirror = true ;
setRotation (Arm1 , 0F , 0F , 0.1396263F );
ThighTop = new ModelRenderer (this , 126 , 5 );
ThighTop .addBox (0F , 0F , 0F , 4 , 1 , 3 );
ThighTop .setRotationPoint (-2F , 10.5F , -2.5F );
ThighTop .setTextureSize (256 , 256 );
ThighTop .mirror = true ;
setRotation (ThighTop , 0F , 0F , 0F );
ShoulderCover1 = new ModelRenderer (this , 126 , 5 );
ShoulderCover1 .addBox (0F , 0F , 0F , 2 , 1 , 3 );
ShoulderCover1 .setRotationPoint (-4F , 4F , -2.5F );
ShoulderCover1 .setTextureSize (256 , 256 );
ShoulderCover1 .mirror = true ;
setRotation (ShoulderCover1 , 0F , 0F , 0F );
ThighBottom = new ModelRenderer (this , 92 , 34 );
ThighBottom .addBox (0F , 0F , 0F , 5 , 2 , 3 );
ThighBottom .setRotationPoint (-2.5F , 11.5F , -2.5F );
ThighBottom .setTextureSize (256 , 256 );
ThighBottom .mirror = true ;
setRotation (ThighBottom , 0F , 0F , 0F );
Boot1 = new ModelRenderer (this , 88 , 41 );
Boot1 .addBox (0F , 0F , 0F , 3 , 8 , 3 );
Boot1 .setRotationPoint (-3.5F , 17F , -2.5F );
Boot1 .setTextureSize (256 , 256 );
Boot1 .mirror = true ;
setRotation (Boot1 , 0F , 0F , 0F );
Toe1 = new ModelRenderer (this , 126 , 24 );
Toe1 .addBox (0F , 0F , 0F , 2 , 1 , 1 );
Toe1 .setRotationPoint (-3F , 23F , -3F );
Toe1 .setTextureSize (256 , 256 );
Toe1 .mirror = true ;
setRotation (Toe1 , 0F , 0F , 0F );
Leg1 = new ModelRenderer (this , 117 , 39 );
Leg1 .addBox (0F , 0F , 0F , 2 , 5 , 2 );
Leg1 .setRotationPoint (-3F , 12F , -2F );
Leg1 .setTextureSize (256 , 256 );
Leg1 .mirror = true ;
setRotation (Leg1 , 0F , 0F , 0F );
Diamond2 = new ModelRenderer (this , 82 , 6 );
Diamond2 .addBox (0F , 0F , 0F , 1 , 1 , 1 );
Diamond2 .setRotationPoint (-2.7F , 16.3F , -2.3F );
Diamond2 .setTextureSize (256 , 256 );
Diamond2 .mirror = true ;
setRotation (Diamond2 , 0F , 0F , -0.7853982F );
Leg2 = new ModelRenderer (this , 117 , 39 );
Leg2 .addBox (0F , 0F , 0F , 2 , 5 , 2 );
Leg2 .setRotationPoint (1F , 12F , -2F );
Leg2 .setTextureSize (256 , 256 );
Leg2 .mirror = true ;
setRotation (Leg2 , 0F , 0F , 0F );
Diamond3 = new ModelRenderer (this , 82 , 6 );
Diamond3 .addBox (0F , 0F , 0F , 1 , 1 , 1 );
Diamond3 .setRotationPoint (1.3F , 16.3F , -2.3F );
Diamond3 .setTextureSize (256 , 256 );
Diamond3 .mirror = true ;
setRotation (Diamond3 , 0F , 0F , -0.7853982F );
Boot2 = new ModelRenderer (this , 88 , 41 );
Boot2 .addBox (0F , 0F , 0F , 3 , 8 , 3 );
Boot2 .setRotationPoint (0.5F , 17F , -2.5F );
Boot2 .setTextureSize (256 , 256 );
Boot2 .mirror = true ;
setRotation (Boot2 , 0F , 0F , 0F );
Toe2 = new ModelRenderer (this , 126 , 24 );
Toe2 .addBox (0F , 0F , 0F , 2 , 1 , 1 );
Toe2 .setRotationPoint (1F , 23F , -3F );
Toe2 .setTextureSize (256 , 256 );
Toe2 .mirror = true ;
setRotation (Toe2 , 0F , 0F , 0F );
Glove1 = new ModelRenderer (this , 134 , 31 );
Glove1 .addBox (0F , 0F , 0F , 3 , 5 , 3 );
Glove1 .setRotationPoint (-6.5F , 11F , -2.5F );
Glove1 .setTextureSize (256 , 256 );
Glove1 .mirror = true ;
setRotation (Glove1 , 0F , 0F , 0F );
Glove2 = new ModelRenderer (this , 134 , 31 );
Glove2 .addBox (0F , 0F , 0F , 3 , 5 , 3 );
Glove2 .setRotationPoint (3.5F , 11F , -2.5F );
Glove2 .setTextureSize (256 , 256 );
Glove2 .mirror = true ;
setRotation (Glove2 , 0F , 0F , 0F );
Arm2 = new ModelRenderer (this , 5 , 3 );
Arm2 .addBox (0F , 0F , 0F , 2 , 7 , 2 );
Arm2 .setRotationPoint (3F , 4.9F , -2F );
Arm2 .setTextureSize (256 , 256 );
Arm2 .mirror = true ;
setRotation (Arm2 , 0F , 0F , -0.1396263F );
ShoulderCover2 = new ModelRenderer (this , 126 , 5 );
ShoulderCover2 .addBox (0F , 0F , 0F , 2 , 1 , 3 );
ShoulderCover2 .setRotationPoint (2F , 4F , -2.5F );
ShoulderCover2 .setTextureSize (256 , 256 );
ShoulderCover2 .mirror = true ;
setRotation (ShoulderCover2 , 0F , 0F , 0F );
}
public void render (Entity entity , float f , float f1 , float f2 , float f3 , float f4 , float f5 )
{
super .render (entity , f , f1 , f2 , f3 , f4 , f5 );
setRotationAngles (f , f1 , f2 , f3 , f4 , f5 );
hair_1 .render (f5 );
hair_2 .render (f5 );
hair_3 .render (f5 );
hair_4 .render (f5 );
hair_5 .render (f5 );
hair_6 .render (f5 );
hair_7 .render (f5 );
hair_8 .render (f5 );
hair_9 .render (f5 );
hair_10 .render (f5 );
hair_11 .render (f5 );
hair_12 .render (f5 );
hair_13 .render (f5 );
hair_14 .render (f5 );
hair_15 .render (f5 );
head .render (f5 );
neck .render (f5 );
shoulder_pad .render (f5 );
chest .render (f5 );
right_arm_top .render (f5 );
right_arm_1 .render (f5 );
right_arm_2 .render (f5 );
right_arm_3 .render (f5 );
right_arm_4 .render (f5 );
right_arm_5 .render (f5 );
right_index_finger .render (f5 );
right_middle_finger .render (f5 );
right_ring_finger .render (f5 );
right_pinky_finger .render (f5 );
right_thumb .render (f5 );
left_arm_top .render (f5 );
left_arm_1 .render (f5 );
left_arm_2 .render (f5 );
left_arm_3 .render (f5 );
left_arm_4 .render (f5 );
left_arm_5 .render (f5 );
left_index_finger .render (f5 );
left_middle_finger .render (f5 );
left_ring_finger .render (f5 );
left_pinky .render (f5 );
left_thumb .render (f5 );
waist_1 .render (f5 );
waist_2 .render (f5 );
waist_3 .render (f5 );
hips .render (f5 );
right_leg_1 .render (f5 );
right_leg_2 .render (f5 );
right_boot_1 .render (f5 );
right_boot_2 .render (f5 );
right_boot_3 .render (f5 );
right_boot_4 .render (f5 );
right_boot_end .render (f5 );
right_foot_1 .render (f5 );
right_foot_2 .render (f5 );
left_leg_1 .render (f5 );
left_leg_2 .render (f5 );
left_boot_1 .render (f5 );
left_boot_2 .render (f5 );
left_boot_3 .render (f5 );
left_boot_4 .render (f5 );
left_boot_end .render (f5 );
left_foot_1 .render (f5 );
left_foot_2 .render (f5 );
armpit_1 .render (f5 );
armpit_2 .render (f5 );
Head .render (f5 );
GlassesBottom1 .render (f5 );
GlassesTop .render (f5 );
GlassesBottom2 .render (f5 );
Eye1 .render (f5 );
Pupil1 .render (f5 );
Neck .render (f5 );
GemTop .render (f5 );
GemBottom .render (f5 );
Eye2 .render (f5 );
Pupil2 .render (f5 );
Torso .render (f5 );
Diamond1 .render (f5 );
TorsoBottom .render (f5 );
Waist .render (f5 );
Hair .render (f5 );
Arm1 .render (f5 );
ThighTop .render (f5 );
ShoulderCover1 .render (f5 );
ThighBottom .render (f5 );
Boot1 .render (f5 );
Toe1 .render (f5 );
Leg1 .render (f5 );
Diamond2 .render (f5 );
Leg2 .render (f5 );
Diamond3 .render (f5 );
Boot2 .render (f5 );
Toe2 .render (f5 );
Glove1 .render (f5 );
Glove2 .render (f5 );
Arm2 .render (f5 );
ShoulderCover2 .render (f5 );
}
private void setRotation (ModelRenderer model , float x , float y , float z )