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Remove PlayerConnected, PlayerDisconnected band aid #443

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merged 1 commit into from Jul 17, 2016

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commented Jul 17, 2016

When merged this pull request will:

  • Removes PlayerConnected, PlayerDisconnected band aid fix
  • this is no longer necessary in v1.62
0 = addMissionEventHandler ["PlayerConnected", { systemChat str ["C", _this]}];
0 = addMissionEventHandler ["PlayerDisonnected", { systemChat str ["D", _this]}];

@commy2 commy2 added the Enhancement label Jul 17, 2016

@commy2 commy2 added this to the 3.0.1 milestone Jul 17, 2016

@Killswitch00 Killswitch00 merged commit ce545ce into master Jul 17, 2016

@Killswitch00 Killswitch00 deleted the remove-playerconnected-band-aid branch Jul 17, 2016

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