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(q)uit does not work correctly in a DV3D interactive canvas (exits python) #953
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@ThomasMaxwell Do you think you can do something about this? It was a bit annoying, when making my tests to report #1155 to have to restart python each time I quit the interact mode in a dv3d canvas |
I have implemented a fix for this in branch vcs3D-return_to_shell_on_q_keypress_event (PR #1157). After the ‘q’ key is pressed control returns to python and one can generate another plot ( staring with ‘vcs.init()’ ). From: Jean-Yves Peterschmitt <notifications@github.commailto:notifications@github.com> @ThomasMaxwellhttps://github.com/ThomasMaxwell Do you think you can do something about this? It was a bit annoying, when making my tests to report #1155#1155 to have to restart python each time I quit the interact mode in a dv3d canvas — |
Thanks! |
@ThomasMaxwell it appears to still be here or to be back in (dv3d vector)
Pressed Q and went back to the terminal prompt |
I don't know if this has been reported yet. It's something we saw with @chaosphere2112 when I was visiting PCMDI
When you are in interactive mode and type 'q' in a DV3D canvas, the script will completely exit python when you only want to continue the script or go back to the interpreter
The following example (run it with python -i script.py) opens both a 3D and a classical 2D canvas and shows that 'q' works as expected when you use it in the 2D canvas, but not in the 3D canvas
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