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libCEED: Documentation

This page provides a brief description of the theoretical foundations and the practical implementation of the libCEED library.

Developers may also want to consult the automatically updated Doxygen documentation.

Finite Element Operator Decomposition

Finite element operators are typically defined through weak formulations of partial differential equations that involve integration over a computational mesh. The required integrals are computed by splitting them as a sum over the mesh elements, mapping each element to a simple reference element (e.g. the unit square) and applying a quadrature rule in reference space.

This sequence of operations highlights an inherent hierarchical structure present in all finite element operators where the evaluation starts on global (trial) degrees of freedom (dofs) on the whole mesh, restricts to degrees of freedom on subdomains (groups of elements), then moves to independent degrees of freedom on each element, transitions to independent quadrature points in reference space, performs the integration, and then goes back in reverse order to global (test) degrees of freedom on the whole mesh.

This is illustrated below for the simple case of symmetric linear operator on third order (Q3) scalar continuous (H1) elements, where we use the notions T-vector, L-vector, E-vector and Q-vector to represent the sets corresponding to the (true) degrees of freedom on the global mesh, the split local degrees of freedom on the subdomains, the split degrees of freedom on the mesh elements, and the values at quadrature points, respectively.

We refer to the operators that connect the different types of vectors as:

  • Subdomain restriction P
  • Element restriction G
  • Basis (Dofs-to-Qpts) evaluator B
  • Operator at quadrature points D

More generally, when the test and trial space differ, they get their own versions of P, G and B.

Operator Decomposition

Note that in the case of adaptive mesh refinement (AMR), the restrictions P and G will involve not just extracting sub-vectors, but evaluating values at constrained degrees of freedom through the AMR interpolation. There can also be several levels of subdomains (P1, P2, etc.), and it may be convenient to split D as the product of several operators (D1, D2, etc.).

Partial Assembly

Since the global operator A is just a series of variational restrictions with B, G and P, starting from its point-wise kernel D, a "matvec" with A can be performed by evaluating and storing some of the innermost variational restriction matrices, and applying the rest of the operators "on-the-fly". For example, one can compute and store a global matrix on T-vector level. Alternatively, one can compute and store only the subdomain (L-vector) or element (E-vector) matrices and perform the action of A using matvecs with P or P and G. While these options are natural for low-order discretizations, they are not a good fit for high-order methods due to the amount of FLOPs needed for their evaluation, as well as the memory transfer needed for a matvec.

Our focus in libCEED, instead, is on partial assembly, where we compute and store only D (or portions of it) and evaluate the actions of P, G and B on-the-fly. Critically for performance, we take advantage of the tensor-product structure of the degrees of freedom and quadrature points on quad and hex elements to perform the action of B without storing it as a matrix.

Implemented properly, the partial assembly algorithm requires optimal amount of memory transfers (with respect to the polynomial order) and near-optimal FLOPs for operator evaluation. It consists of an operator setup phase, that evaluates and stores D and an operator apply (evaluation) phase that computes the action of A on an input vector. When desired, the setup phase may be done as a side-effect of evaluating a different operator, such as a nonlinear residual. The relative costs of the setup and apply phases are different depending on the physics being expressed and the representation of D.

Parallel Decomposition

After the application of each of the first three transition operators, P, G and B, the operator evaluation is decoupled on their ranges, so P, G and B allow us to "zoom-in" to subdomain, element and quadrature point level, ignoring the coupling at higher levels.

Thus, a natural mapping of A on a parallel computer is to split the T-vector over MPI ranks (a non-overlapping decomposition, as is typically used for sparse matrices), and then split the rest of the vector types over computational devices (CPUs, GPUs, etc.) as indicated by the shaded regions in the diagram above.

One of the advantages of the decomposition perspective in these settings is that the operators P, G, B and D clearly separate the MPI parallelism in the operator (P) from the unstructured mesh topology (G), the choice of the finite element space/basis (B) and the geometry and point-wise physics D. These components also naturally fall in different classes of numerical algorithms -- parallel (multi-device) linear algebra for P, sparse (on-device) linear algebra for G, dense/structured linear algebra (tensor contractions) for B and parallel point-wise evaluations for D.

Currently in libCEED, it is assumed that the host application manages the global T-vectors and the required communications among devices (which are generally on different compute nodes) with P. Our API is thus focused on the L-vector level, where the logical devices, which in the library are represented by the Ceed object, are independent. Each MPI rank can use one or more Ceeds, and each Ceed, in turn, can represent one or more physical devices, as long as libCEED backends support such configurations. The idea is that every MPI rank can use any logical device it is assigned at runtime. For example, on a node with 2 CPU sockets and 4 GPUs, one may decide to use 6 MPI ranks (each using a single Ceed object): 2 ranks using 1 CPU socket each, and 4 using 1 GPU each. Another choice could be to run 1 MPI rank on the whole node and use 5 Ceed objects: 1 managing all CPU cores on the 2 sockets and 4 managing 1 GPU each. The communications among the devices, e.g. required for applying the action of P, are currently out of scope of libCEED. The interface is non-blocking for all operations involving more than O(1) data, allowing operations performed on a coprocessor or worker threads to overlap with operations on the host.

API Description

The libCEED API takes an algebraic approach, where the user essentially describes in the frontend the operators G, B and D and the library provides backend implementations and coordinates their action to the original operator on L-vector level (i.e. independently on each device / MPI task).

One of the advantages of this purely algebraic description is that it already includes all the finite element information, so the backends can operate on linear algebra level without explicit finite element code. The frontend description is general enough to support a wide variety of finite element algorithms, as well as some other types algorithms such as spectral finite differences. The separation of the front- and backends enables applications to easily switch/try different backends. It also enables backend developers to impact many applications from a single implementation.

Our long-term vision is to include a variety of backend implementations in libCEED, ranging from reference kernels to highly optimized kernels targeting specific devices (e.g. GPUs) or specific polynomial orders. A simple reference backend implementation is provided in the file ceed-ref.c.

On the frontend, the mapping between the decomposition concepts and the code implementation is as follows:

  • L-, E- and Q-vector are represented as variables of type CeedVector. (A backend may choose to operate incrementally without forming explicit E- or Q-vectors.)
  • G is represented as variable of type CeedElemRestriction.
  • B is represented as variable of type CeedBasis.
  • the action of D is represented as variable of type CeedQFunction.
  • the overall operator GT BT D B G is represented as variable of type CeedOperator and its action is accessible through CeedOperatorApply().

To clarify these concepts and illustrate how they are combined in the API, consider the implementation of the action of a simple 1D mass matrix (cf. tests/t500-operator.c).

\include t500-operator.c

The constructor

\snippet t500-operator.c Ceed Init

creates a logical device ceed on the specified resource, which could also be a coprocessor such as "/nvidia/0". There can be any number of such devices, including multiple logical devices driving the same resource (though performance may suffer in case of oversubscription). The resource is used to locate a suitable backend which will have discretion over the implementations of all objects created with this logical device.

The setup routine above computes and stores D, in this case a scalar value in each quadrature point, while mass uses these saved values to perform the action of D. These functions are turned into the CeedQFunction variables qf_setup and qf_mass in the CeedQFunctionCreateInterior() calls:

\snippet t500-operator.c QFunction Create

A CeedQFunction performs independent operations at each quadrature point and the interface is intended to facilitate vectorization. The second argument is an expected vector length. If greater than 1, the caller must ensure that the number of quadrature points Q is divisible by the vector length. This is often satisfied automatically due to the element size or by batching elements together to facilitate vectorization in other stages, and can always be ensured by padding.

Different input and output fields are added individually, specifying the field name, number of components, and evaluation mode.

In addition to the function pointers (setup and mass), CeedQFunction constructors take a string representation specifying where the source for the implementation is found. This is used by backends that support Just-In-Time (JIT) compilation (i.e., OCCA) to compile for coprocessors.

The evaluation mode CEED_EVAL_INTERP for both input and output fields indicates that the mass operator only contains terms of the form

![](https://latex.codecogs.com/svg.latex?$$\int_\Omega v f_0(u)$$)

where v are test functions. More general operators, such as those of the form

![](https://latex.codecogs.com/svg.latex?$$\int_\Omega v f_0(u \nabla u)+\nabla v \cdot f_1(u \nabla u)$$)

can be expressed.

The B operators for the mesh nodes, bx, and the unknown field, bu, are defined in the calls to the function CeedBasisCreateTensorH1Lagrange(). In this example, both the mesh and the unknown field use H1 Lagrange finite elements of order 1 and 4 respectively (the P argument represents the number of 1D degrees of freedom on each element). Both basis operators use the same integration rule, which is Gauss-Legendre with 8 points (the Q argument).

\snippet t500-operator.c Basis Create

Other elements with this structure can be specified in terms of the Q×P matrices that evaluate values and gradients at quadrature points in one dimension using CeedBasisCreateTensorH1(). Elements that do not have tensor product structure, such as symmetric elements on simplices, will be created using different constructors.

The G operators for the mesh nodes, Erestrictx, and the unknown field, Erestrictu, are specified in the CeedElemRestrictionCreate(). Both of these specify directly the dof indices for each element in the indx and indu arrays:

\snippet t500-operator.c ElemRestr Create \snippet t500-operator.c ElemRestrU Create

If the user has arrays available on a device, they can be provided using CEED_MEM_DEVICE. This technique is used to provide no-copy interfaces in all contexts that involve problem-sized data.

For discontinuous Galerkin and for applications such as Nek5000 that only explicitly store E-vectors (inter-element continuity has been subsumed by the parallel restriction P), the element restriction G is the identity and CeedElemRestrictionCreateIdentity() is used instead. We plan to support other structured representations of G which will be added according to demand. In the case of non-conforming mesh elements, G needs a more general representation that expresses values at slave nodes (which do not appear in L-vectors) as linear combinations of the degrees of freedom at master nodes.

These operations, P, B, and D, are combined with a CeedOperator. As with qfunctions, operator fields are added separately with a matching field name, basis (B), element restriction (G), and L-vector. The flag CEED_VECTOR_ACTIVE indicates that the vector corresponding to that field will be provided to the operator when CeedOperatorApply() is called. Otherwise the input/output will be read from/written to the specified L-vector.

With partial assembly, we first perform a setup stage where D is evaluated and stored. This is accomplished by the operator op_setup and its application to X, the nodes of the mesh (these are needed to compute Jacobians at quadrature points). Note that the corresponding CeedOperatorApply() has no basis evaluation on the output, as the quadrature data is not needed at the dofs:

\snippet t500-operator.c Setup Create

\snippet t500-operator.c Setup Set

\snippet t500-operator.c Setup Apply

The action of the operator is then represented by operator op_mass and its CeedOperatorApply() to the input L-vector U with output in V:

\snippet t500-operator.c Operator Create

\snippet t500-operator.c Operator Set

\snippet t500-operator.c Operator Apply

A number of function calls in the interface, such as CeedOperatorApply(), are intended to support asynchronous execution via their last argument, CeedRequest*. The specific (pointer) value used in the above example, CEED_REQUEST_IMMEDIATE, is used to express the request (from the user) for the operation to complete before returning from the function call, i.e. to make sure that the result of the operation is available in the output parameters immediately after the call. For a true asynchronous call, one needs to provide the address of a user defined variable. Such a variable can be used later to explicitly wait for the completion of the operation.

Interface Principles and Evolution

LibCEED is intended to be extensible via backends that are packaged with the library and packaged separately (possibly as a binary containing proprietary code). Backends are registered by calling

\snippet ref/ceed-ref.c Register

typically in a library initializer or "constructor" that runs automatically. CeedInit uses this prefix to find an appropriate backend for the resource.

Source (API) and binary (ABI) stability are important to libCEED. LibCEED is evolving rapidly at present, but we expect it to stabilize soon at which point we will adopt semantic versioning. User code, including libraries of CeedQFunctions, will not need to be recompiled except between major releases. The backends currently have some dependence beyond the public user interface, but we intent to remove that dependence and will prioritize if anyone expresses interest in distributing a backend outside the libCEED repository.

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