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Game for "Life in space" themed LibGDX Game Jam

Hi !

This will be my game for LibGDX Game Jam, which theme is "Life in space".

Hopefully it will be some sort of station/mining/resource simulation.

Pitch : "In a distant future, mankind will be exploring the galaxy expanding its control sphere, to do so, jump gates need to be built. That's what you'll be doing"

Game goal : "Manage your asteroid mining facility to build the jump gate and connect it to the Rez (The net of pre-existing jump gates), probably in the minimum amount of time/rounds"

Game play elements (depending on progression and time remaining): -Send missions to the surrounding asteroids to scan needed resources. -Gather basic resources to build advanced buildings. -Build and maintain your community living and production facilities. -Produce the advanced hardware pieces and build the Jump Gate. -Some hazards may happen to your missions and station, secure (or not) your goods and human resources.

Dev tools : -Overlap2d for UI (will try) -Android studio. -Possibly some Ashley. -TiledMap

Gfx Tools : -Tiled -Paint.net -If I have enough time, produce better assets with pre-rendered images with Blender.

Sound Tools: -Audacity / Garage band for sounds.

Target platforms : -Desktop -Android (possibly) -iOS (will try)

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Game for "Life in space" themed LibGDX Game Jam

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