PizzaKnobFilterPlugin is VST/AudioUnits plugin effect provides an emulated High-Pass/Low-Pass filter with stimulaying GUI.
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README.md

README.md

PizzaKnobFilterPlugin for VST/AudioUnits

Project Name : PizzaKnobFilterPlugin

Product Name : Oh! TSUMAMI (OmantiqueVST technology powered by TANZVOLK, injekted with a poison by OmanticRecords)

Current Version : V1.0.0

License : GPL

Omantic Records

TANZVOLK

This VST/AudioUnits plugin effect provides an emulated High-Pass filter and Low-Pass filter with stimulying GUI.

What's an PizzaKnobFilterPlugin?

The PizzaKnobFilterPlugin is a basic High-Pass filter and Low-Pass filter.

Building

So I've built under Windows and Mac OS X.

Windows Build Instructions

  1. Download Juce (http://www.juce.com/)
  2. Download the VST SDK (http://www.steinberg.net/en/company/developers.html)
  3. Run "The Projucer" executable included in Juce.
  4. Open PizzaKnobFilterPlugin.jucer
    • Make any changes to the GUI layout and components here (PluginEditor.cpp).
    • Save PluginEditor.cpp if modified
  5. Hit "Save Project and Open in Visual Studio". I use Visual Studio 2015.
  6. Select the build: "Release - x64" and set platform to x64(64bit). Otherwise, "Release - Win32" and set platform to x86(32bit).
  7. Build and deploy to plugin folder.

Mac OS X Build Instructions

  1. Download Juce (http://www.juce.com/)
  2. Download the VST SDK (http://www.steinberg.net/en/company/developers.html)
  3. Run "The Projucer" executable included in Juce.
  4. Open PizzaKnobFilterPlugin .jucer
    • Make any changes to the GUI layout and components here (PluginEditor.cpp).
    • Save PluginEditor.cpp if modified
  5. Hit "Save Project and Open in Xcode". I use Xcode 7.
  6. Select the architecture x64(64bit) or x86(32bit).
  7. On default setting, When build succeed and automatically deploy to plugin directory.

Technologies Used

  • C++ for the language
  • JUCE for the framework/library
  • Steinberg VST SDK
  • Visual Studio for the IDE