Gathering some ideas for a workshop at UX South Africa.
HTML
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
WorkshopPhotos
print
.gitignore
LICENSE
README.md
devices.jpg
discussion.jpg
divergeconverge.jpg
fflogo.png
flipchart.jpg
future-friendly-deck.md
future-friendly.md
future-friendly.pdf
indexcards.jpg
instructions-to-keep-up-on-screen.md
paper-roll.jpg
participants-answers.md
steve.html
steve.md
stickynotes.jpg
to-do.md
warm-up-exercise.md
workshop-structure-details.md
workshop-structure-options.md
workshop-structure-wip.md
workshop-structure.md

README.md

UXSouthAfrica2015Workshop

Gathering some ideas for a workshop at UX South Africa 2015.

The big idea: look at improving some common design patterns that are usually implemented in a way that isn't very friendly to Progressive Enhancement or Front-end Performance.

One of the reasons to do a workshop rather than a talk is to get more face-to-face time with the presenter(s). We think about 15 people feels right for a 4 hour workshop to make sure that everyone gets some attention.


For the CFP

Title

Future Friendly UX design

Describe your talk in approximately 300 characters

We'll look at some common design patterns, what's not so great about them, and what we can do to make them better for our users. We'll be discussing improvements we can make, sketching them out, and learning about what online tools we can use to help us.

Why is this a good topic?

Attendees will leave with practical tips and techniques for making their designs more Future (and User) Friendly.

Any comments, questions or requirements?

We'll need a projector, and lots of pen, paper, and sticky notes. Please!


Template for gathering ideas

Pattern Problem Improvement Workshop Activity
Description of the pattern, maybe with links. How this pattern can be not great. Details of how to improve it. What activity we'll do to explore the improvement.