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Xcode Template for cocos2d-based iPhone games. Includes cocos2d 0.6.3 & the Chipmunk physics engine.
Objective-C C
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Classes Initial import
Info.plist Initial import
README Add basic instructions on how to use this bad boy
gitattributes.sample Initial import
gitignore.sample Initial import


###  Installation
    # Place files here.  Create the directory if it doesn't exist.
    ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/
    # The second to last path component is the name of a group that shows up in the XCode new project 
    # sidebar.  The last path component is the name of the project.
    ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Justins Templates/Cocos2d Game
### Usage
After you've installed it create a new project using your project template in Xcode's new project 
chooser.  All frameworks have been included that are needed.

### Note
This project template contains a distribution build target, but it's just for convenience.  You'll need 
to change these settings and select your own provisioning profile if you plan on distributing your app.
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