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Xcode Template for cocos2d-based iPhone games. Includes cocos2d 0.6.3 & the Chipmunk physics engine. http://code.google.com/p/cocos2d-iphone/
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### Installation # Place files here. Create the directory if it doesn't exist. ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/ # The second to last path component is the name of a group that shows up in the XCode new project # sidebar. The last path component is the name of the project. ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Justins Templates/Cocos2d Game ### Usage After you've installed it create a new project using your project template in Xcode's new project chooser. All frameworks have been included that are needed. ### Note This project template contains a distribution build target, but it's just for convenience. You'll need to change these settings and select your own provisioning profile if you plan on distributing your app.