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README.md

Cheetah2Babylon

Cheetah 3D exporter for Babylon.JS .babylon scene files. Currently supports the following :

  • mesh export with functional transform, naming and parenting
  • multicamera export (only perspective, no support for orthogonal right now)
  • light export with all babylon type managed :
    • Cheetah3D spot light is a babylon spot (duh)
    • Cheetah3D distant light is a babylon directional light
    • Cheetah3D ambiant light is a babylon hemispheric light
    • every other type is a babylon point light
    • supports diffuse and specular color
    • rotations must be on the -Y axis
  • materials export:
    • supports diffuse, emissive and specular color (plus specular power as "shininess")
    • supports diffuse, specular, emissive, bump, reflection and transparency textures

More info on my blog.

Install

Put js script in this folder :

/Users/YOUR_USER/Library/Application Support/Cheetah3D/Scripts/Macro/

Usage

Just load your scene and go to Tools/Scripts/Macro/Babylon file export. Choose a destination, and load your scene inside Babylon.JS!

License

DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

0. You just DO WHAT THE FUCK YOU WANT TO.

Additional Contributors

Peter Kingsbury peter.kingsbury@gmail.com

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Cheetah 3D exporter for .babylon scene files

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