Skip to content

Releases: Capish85/spelara-releases

Spelara v1.7

09 Jun 11:06
e89e335

Choose a tag to compare

What's new in v1.7

  • Valheim: set SteamAppId env var so Steam API initialises correctly
  • Release v1.7
  • Fix batch-wrapper quoting broken by Node/libuv re-escaping

Download the installer below — run Spelara-Setup-1.7.exe and follow the wizard.

Spelara v1.6

05 Jun 12:57
e89e335

Choose a tag to compare

What's new in v1.6

  • Fix false 'up to date' and log timestamps for old/stopped-server logs
  • Don't rate-limit user-initiated/scheduled updates (false 'up to date')
  • Back to v1.6 (re-release with the SteamCMD login fallback fix)
  • Release v1.6.1
  • SteamCMD login: anonymous first, fall back to saved account
  • Release v1.6
  • Fix SteamCMD update failure: force_install_dir must precede login
  • Add crash/start diagnostics (plain-English cause + fix)
  • CI: bump release actions to Node 24 versions
  • Per-profile log-noise filters
  • Console polish: per-game quick commands + input history
  • Stop tracking www/ — site is hosted locally (matches .gitignore www/)

Download the installer below — run Spelara-Setup-1.6.exe and follow the wizard.

Spelara v1.5

04 Jun 20:48
e89e335

Choose a tag to compare

What's new in v1.5

  • Installer: stop bundled-Java game servers before replacing files
  • Add console command input for server (send to stdin)
  • Hytale notes: use Spelara's bundled Java 25 for the one-time /auth step
  • Hytale: require Java 25 (server jar is now class 69)
  • Hytale: document real install path (%APPDATA%) and server auth requirement
  • Release v1.5
  • Auto-discover a suitable JDK for Java servers (not just PATH)
  • Add JDK download link to the Java-version error messages
  • Surface a clear 'needs Java N+' error for Java servers instead of bare crash
  • Hytale: default to one-folder layout (Assets.zip beside the jar), note Java 21+
  • Hytale: default assets path to ../Assets.zip (parent of Server folder)
  • Hytale: document the launcher's buried server-file path in notes
  • Hytale: fix server-page notes, add downloader link
  • Preserve line breaks in the profile notes banner
  • Heal steam_appid.txt holding the game/store appid (Insurgency 2014)
  • Scope Steam account login to games that require it; anon by default
  • Fix Insurgency: Sandstorm launching through the Steam client
  • Bundle Java 25 (LTS) instead of 21; Hytale uses the bundled runtime
  • Add Hytale server template (Java, manual install)
  • Last Oasis: require Customer/Provider keys, block start with clear message
  • Left 4 Dead 2: add -console so srcds runs headless
  • Foundry: launch via FoundryDedicatedServerLauncher.bat
  • Empyrion: launch via EmpyrionLauncher (launcherExits); DST notes; Eco log note
  • Mark Eco as console-only logs
  • DST: clarify the cluster_token requirement is mandatory + where to get it
  • Empyrion launch via launcher .cmd; DayZ log discovery (.RPT/.ADM + profiles dir)
  • Install: auto-scroll only the SteamCMD log box, not the whole page
  • Day of Dragons: correct profile — installs anonymously (no Steam account needed)
  • Fix malformed launch args for template/Source servers (Day of Defeat etc.)
  • Robust atomic writes: retry rename on transient Windows EPERM/EACCES/EBUSY
  • Fix: find deeply-nested server executables (ARK ArkAscendedServer.exe)
  • CS 1.6: mark console-only logs (HLDS writes no capturable log)
  • #7 Core Keeper logs: surface Unity Player.log via env-expanded logPath
  • Fix #4 properly: propagate profile workingDirectory to launch
  • Fix: stopping a force-killed GUI server (7DTD) reported as crashed
  • #8 Capture CS 1.6 (HLDS) logs via -condebug + profile logPath discovery
  • SteamCMD: stop killing slow-but-healthy updates of large apps
  • #9 Filter Source 2 (CS2) console-input noise from the Logs view
  • Console/window hider: reduce hide delay (100ms hide passes, ~1s process scan)
  • #6 Hide GUI-window servers (Conan, 7 Days to Die), not just consoles
  • #3 Log history browser + fix native log discovery
  • Fix #1: stop recurring false "update available" badge
  • Bug batch (1/2): server name validation, install path reset, Avorion cwd, copy logs
  • Logs panel: explain empty logs for console-only servers (Astroneer)
  • Server logs: also read the game's native Saved/Logs, not just our capture
  • Astroneer: add Server password quick field; clarify Public IP requirement
  • Astroneer: guided Public IP / Owner setup written to AstroServerSettings.ini
  • Launch profile editor: group fields + collapse rarely-used Advanced section
  • Launch profile: edit the full command directly (+ fix duplicated args)
  • Discord settings: remember webhook URL per type
  • Discord settings: prominent on/off switch + "notifications off" banner
  • Trim console-hider diagnostics; make Discord suppression visible

Download the installer below — run Spelara-Setup-1.5.exe and follow the wizard.

Spelara v1.4

02 Jun 06:36
e89e335

Choose a tag to compare

What's new in v1.4

  • Fix: console hider never ran — detached:true prevented PowerShell startup
  • Console hider: self-diagnosing + sticky PID set
  • Steam login: surface the mobile-approval path for Steam Guard
  • Fix: hide server console via AttachConsole (EnumWindows approach was broken)
  • Fix: hide launcher-spawned server console via install-dir match
  • Fix: restore pre-1.0 hidden launch (detached:true) — console window regression
  • Bump version to 1.4
  • Fix: hide game-server console windows for direct-launch (default) profiles
  • Fix: stopping/deleting a server could kill a sibling server's process
  • Launch profile editor: Browse buttons for settings file and executable

Download the installer below — run Spelara-Setup-1.4.exe and follow the wizard.

Spelara v1.3

01 Jun 17:13
e89e335

Choose a tag to compare

What's new in v1.3

  • Release v1.3 — big batched update
  • Bundle JRE + Java launch strategy + Minecraft (Increment 2)
  • Standalone (non-SteamCMD) install support + Terraria (Increment 1)
  • Add SteamCMD beta-branch install support + The Isle (Evrima) template
  • Add server templates: Stormworks, Day of Dragons
  • Add server template: Ready or Not (owned-game server via Steam login)
  • Add server templates: Black Mesa, Sven Co-op, Fistful of Frags
  • Add server templates: Last Oasis, Frozen Flame, Colony Survival, VEIN
  • Add server templates: Smalland, Craftopia, PixARK, Citadel, Wurm Unlimited
  • Add server templates: Eco, Killing Floor, Hurtworld, OHD, FOUNDRY
  • Add server templates: The Front, Sunkenland, HumanitZ
  • Add server templates: Avorion, Empyrion, Stationeers, Necesse, Return to Moria
  • Add Source-engine server templates (batch 3)
  • Add server templates: CS:S, Barotrauma, Core Keeper, Abiotic Factor, Mordhau
  • Add server templates: CS2, Squad, Don't Starve Together, Soulmask, Astroneer
  • Config editor: only list server/settings-related files, cut the noise
  • Auto-write steam_appid.txt before launch for Steam dedicated servers
  • Launch: honor backgroundMode hidden (no console window) + strip batch arg artifacts
  • findServerExecutable: handle absolute executable paths
  • Generalize live player query to most Steam dedicated servers

Download the installer below — run Spelara-Setup-1.3.exe and follow the wizard.

Spelara v1.2

31 May 19:21
e89e335

Choose a tag to compare

What's new in v1.2

  • Fix health endpoint crash in bundled build + keep bundle errors readable
  • Release v1.2 — improve uninstaller

Download the installer below — run Spelara-Setup-1.2.exe and follow the wizard.

Spelara v1.1

31 May 18:46
e89e335

Choose a tag to compare

What's new in v1.1

  • Release v1.1 — bundled backend + health page fix

Download the installer below — run Spelara-Setup-1.1.exe and follow the wizard.

Spelara v1.0

31 May 16:15
e89e335

Choose a tag to compare

What's new in v1.0

  • Release v1.0 (use two-segment version)
  • Release v1.0.0
  • Frontend design polish — round 2 (23 improvements)
  • Clarify world backup error: point to "Edit launch profile"
  • WorldBackupsTab: redesign header to match other tab layouts
  • Frontend design polish pass — 25 improvements
  • v1.0 robustness pass (batch 4 of 4) — final 5 improvements
  • v1.0 robustness pass (batch 3 of 3) — 5 more features
  • v1.0 robustness pass (batch 2 of 3) — 4 more fixes
  • v1.0 robustness pass (batch 1 of 2) — 9 fixes
  • Three quality-of-life improvements
  • Fix Rust update badge persisting after "already up to date"
  • Fix update check not detecting letter-suffix releases (0.9.9a)

Download the installer below — run Spelara-Setup-1.0.exe and follow the wizard.

Spelara v0.9.9a

30 May 22:40
e89e335

Choose a tag to compare

What's new in v0.9.9a

  • Bump to v0.9.9a — bug fixes and live install logging

Download the installer below — run Spelara-Setup-0.9.9a.exe and follow the wizard.

Spelara v0.9.9

30 May 18:26
e89e335

Choose a tag to compare

What's new in v0.9.9

  • Fix backend/package.json version (missed in v0.9.9 bump)
  • Bump to v0.9.9 — code quality audit, design polish, Steam account fix
  • Fix 11 issues from deep codebase audit
  • Three pre-v1.0 polish fixes: error boundary, stale status, SteamCMD ENOENT
  • Add Steam login timeout (3 min) and cancel button
  • Harden Steam login: gate mobile hint, log save errors, validate stdin, re-sync on WS reconnect
  • Fix Steam mobile auth: treat exit code 0 as success, add wait hint

Download the installer below — run Spelara-Setup-0.9.9.exe and follow the wizard.