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1.1A (20130109)

- Re-wrote device and directory scanning code, now it is case-sensitive :)
- The following directories are valid for PKG file storage:
* /dev_*/
* /dev_*/pkg
* /dev_*/package
* /dev_*/packages
* /dev_*/PKG
* /dev_*/PACKAGE
* /dev_*/PACKAGES
* /dev_*/Pkg
* /dev_*/Package
* /dev_*/Packages

Note: You can have all those directories at same time, with different PKG files,
and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
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1 parent 571b1cb commit d8920ab9717cd3a31a269f0c82df43cd5c1d898e @CaptainCPS committed Jan 9, 2013
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  1. BIN release/PS3_GAME/USRDIR/EBOOT.BIN
  2. +1 −0 src/gamePKG.cpp
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@@ -36,6 +36,7 @@ WIP - verify HDD for previously queued files
- support split PKG files
*/
+
#include "main.h"
#include "misc.h"
#include "gamePKG.h"

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