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branch: master
Commits on Jan 10, 2013
  1. ...

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  2. ...

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  3. - (Makefile) Added MAKE_RELOAD_FSELF using scetool to create RELOAD.S…

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    …ELF on build, making the application compatible with multiMAN.
  4. - Set APP_VER to 1.02

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Commits on Jan 9, 2013
  1. 1.1A (20130109)

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    - Re-wrote device and directory scanning code, now it is case-sensitive :)
    - The following directories are valid for PKG file storage:
    * /dev_*/
    * /dev_*/pkg
    * /dev_*/package
    * /dev_*/packages
    * /dev_*/PKG
    * /dev_*/PACKAGE
    * /dev_*/PACKAGES
    * /dev_*/Pkg
    * /dev_*/Package
    * /dev_*/Packages
    
    Note: You can have all those directories at same time, with different PKG files,
    and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
  2. Merge branch 'master' of https://github.com/CaptainCPS/gamePKG

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    Conflicts:
    	release/PS3_GAME/USRDIR/EBOOT.BIN
  3. 1.1A (20130109)

    authored
    - Re-wrote device and directory scanning code, now it is case-sensitive :)
    - The following directories are valid for PKG file storage:
    * /dev_*/
    * /dev_*/pkg
    * /dev_*/package
    * /dev_*/packages
    * /dev_*/PKG
    * /dev_*/PACKAGE
    * /dev_*/PACKAGES
    * /dev_*/Pkg
    * /dev_*/Package
    * /dev_*/Packages
    
    Note: You can have all those directories at same time, with different PKG files,
    and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
  4. 1.1A (20130109)

    authored
    - Re-wrote device and directory scanning code, now it is case-sensitive :)
    - The following directories are valid for PKG file storage:
    * /dev_*/
    * /dev_*/pkg
    * /dev_*/package
    * /dev_*/packages
    * /dev_*/PKG
    * /dev_*/PACKAGE
    * /dev_*/PACKAGES
    * /dev_*/Pkg
    * /dev_*/Package
    * /dev_*/Packages
    
    Note: You can have all those directories at same time, with different PKG files,
    and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
  5. 1.1A (20130109)

    authored
    - Re-wrote device and directory scanning code, now it is case-sensitive :)
    - The following directories are valid for PKG file storage:
    * /dev_*/
    * /dev_*/pkg
    * /dev_*/package
    * /dev_*/packages
    * /dev_*/PKG
    * /dev_*/PACKAGE
    * /dev_*/PACKAGES
    * /dev_*/Pkg
    * /dev_*/Package
    * /dev_*/Packages
    
    Note: You can have all those directories at same time, with different PKG files,
    and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
Commits on Jan 8, 2013
  1. - Fixed some lines of code messed up by search-and-replace tool, ever…

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    …ything should be working fine now.
  2. - Implemented PKG list sorting by filename.

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    - Directory scanning will use upper-case name as top priority (Ex. /dev_*/PKG)
    - Other code improvements / changes
Commits on Dec 24, 2012
  1. - edit README.md

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  2. - Added feature to remove previously queued PKG by pressing ([ ]) squ…

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    …are.
    
    - Added scan of PKG files on root of USB devices as well (from "/dev_usb000/" to "/dev_usb003/")
    - Added scan of PKG files on "/dev_cf/..." (compact flash), "/dev_sd/..." (sd card), "/dev_ms/..." (memory stick)
    - Other code improvements
Commits on Dec 23, 2012
  1. .

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  2. - cosmetic code updates

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  3. - updated README.md

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  4. - updated README.md

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  5. - Improved application performance by cleaning up, organizing and sim…

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    …plifying lot of code.
    
    - Copy of PKG files is faster now.
    - Rewrote module to write the PDB & Icon files.
    - Other source code improvements.
Commits on Dec 20, 2012
  1. - Improved handling of message dialogs

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    - Removed unnecessary code
    - Added / Improved error handling code
    - Misc Cleanup and code improvements
  2. Added MS Visual Studio (C++) project / solution files. I personally u…

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    …se this for the InteliSense feature, save me a lot of time. This will not build the application itself.
  3. Forgot these, sorry xD

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  4. Cleaned a bit

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  5. Update README.md

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  6. Initial commit

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