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Add a new behavior to get ripped without gaining weight.
Ideas
Training physical and some selected magical skills makes you ripped (already configurable in the MCM). Lack of sleep and lack/excess of food makes you softer.
It's easier to get fully ripped at low weight and damn near impossible at full weight. Maybe steroids (already added as a joke item in v3.0 of Sandow Plus Plus) would be the only feasible way of getting ripped at high weights... just like in real life! :P
Diminishing returns (an already existing feature in Sandow++) can be enabled, so it would be easier to get ripped at first but then become way harder to do it the more ripped you are. Again, like real life.
Take into account players use females at 50% and males at 70% bodyweight.
Study Wet Function Redux to find how to dynamically change textures.
Developed ideas
Already created a formula to calculate leanness. To the average player, to be fully ripped would take around:
1 month (game time) at 0% weight.
3 months at 50% (for comparison, to go from 0% to 100% weight in Sandow Plus Plus and Pumping Iron takes around 4 months).
5 months at 70%
14 months at 100%.
Implementation
Call it Bruce Lee behavior or something.
Create an equation to calculate gains. Formula: 12.5 e^(0.037x) + 30
Create an equation to apply diminishing returns to the gains formula (maybe use a parabolic function).
Request
Add a new behavior to get ripped without gaining weight.
Ideas
Developed ideas
Already created a formula to calculate leanness. To the average player, to be fully ripped would take around:
Implementation
Bruce Lee behavior
or something.12.5 e^(0.037x) + 30
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