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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.PSSuite", "..\MonoGame.Framework\MonoGame.Framework.PSSuite.csproj", "{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.PSSuite", "..\ThirdParty\Lidgren.Network\Lidgren.Network.PSSuite.csproj", "{167676EE-E2D5-440A-BB2B-EFBD02BC8493}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.Draw2D.PSSuite", "Draw2D\MonoGame.Samples.Draw2D.PSSuite.csproj", "{D46978DF-F83C-45A1-80CA-A9B578607B77}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.Aiming.PSSuite", "Aiming\MonoGame.Samples.Aiming.PSSuite.csproj", "{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Samples.ChaseAndEvade.PSSuite", "ChaseAndEvade\MonoGame.Samples.ChaseAndEvade.PSSuite.csproj", "{CA033BAB-B214-4BF9-A903-85038AE666AA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Debug|Any CPU.Build.0 = Debug|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Release|Any CPU.ActiveCfg = Release|Any CPU
{167676EE-E2D5-440A-BB2B-EFBD02BC8493}.Release|Any CPU.Build.0 = Release|Any CPU
{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4465C957-DB01-4FE4-8ADE-A7A7CA2CD773}.Release|Any CPU.Build.0 = Release|Any CPU
{CA033BAB-B214-4BF9-A903-85038AE666AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CA033BAB-B214-4BF9-A903-85038AE666AA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CA033BAB-B214-4BF9-A903-85038AE666AA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CA033BAB-B214-4BF9-A903-85038AE666AA}.Release|Any CPU.Build.0 = Release|Any CPU
{D46978DF-F83C-45A1-80CA-A9B578607B77}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D46978DF-F83C-45A1-80CA-A9B578607B77}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D46978DF-F83C-45A1-80CA-A9B578607B77}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D46978DF-F83C-45A1-80CA-A9B578607B77}.Release|Any CPU.Build.0 = Release|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EA26E76F-FDFE-4A8C-B5A3-C3B5761E28F9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = Draw2D\MonoGame.Samples.Draw2D.PSSuite.csproj
EndGlobalSection
EndGlobal
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