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CARTO Mobile SDK is an open, multi-platform framework for visualizing maps and providing location based services on mobile devices like smartphones or tablets. It includes high performance and flexible vector tile renderer, multiple built-in routing engines (for both indoor and street maps) plus built-in geocoding and reverse geocoding support.



  • Supports all widespread mobile platforms, including Android, iOS and UWP.
  • Supports multiple programming languages, including Objective C, Swift and C# on iOS, Java, Kotlin and C# on Android and C# on UWP.
  • Supports common open GIS formats and protocols, including GeoJSON, Mapbox Vector Tiles, MBTiles, TMS.
  • High-level vector tile styling language support via CartoCSS for visualizing maps
  • Globe and planar map view modes, plus 2.5D tilted map view support
  • Routing and geocoding service connectors for both internal and 3rd party services
  • Embedded Valhalla routing engine for street level routing
  • Embedded Simple GeoJSON routing engine for indoor routing
  • Offline package support for maps, routing and geocoding
  • Support for connecting to CARTO online services like Maps API and SQL API.


  • iOS 9 or later on Apple iPhones and iPads, macOS 10.15 or later for Mac Catalyst apps
  • Android 3.0 or later on all Android devices
  • Windows 10 Mobile or Windows 10 for Windows-based devices

Installing and building

  • We strongly suggest using the precompiled SDK versions that can be found in the Releases section.
  • For custom builds, please read the building guide.

Documentation and samples

Support, Questions?


  • CARTO Mobile SDK is licensed under the BSD 3-clause "New" or "Revised" License - see the LICENSE file for details.

Developing & Contributing to CARTO