-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cannot clamp small models to terrain #210
Comments
|
Hello, I am also having the same issue with a CityGML file (not sure it's considered as "small" or not, it is 200Mb zipped with textures). Selecting the "Clamp to terrain" option with "Cesium World Terrain" during upload seem to have no effect on the visualisation, the model is still "floating" in the air: The only difference seems to be that on the clamped asset, Cesium Ion loads the world terrain as well. Clamped asset ID: 69219 The CityGML dataset can be downloaded here: Thanks, |
|
The original issue has been fixed. I think the issue with the CityGML above is that it's not using one of the tags that Cesium ion clamps to ground:
From: https://cesium.com/docs/tutorials/uploading/. Note that we're migrating the issues in this repository to consolidate questions, Cesium ion feature requests, and bug reports on the Cesium community forum, that way there'll be one place to search for answers. For any follow up questions, please open a new topic in the community forum! |

This came up with the ion getting started tutorial: CesiumGS/cesium#8084
If you try to tile
AGI_HQ.kmzwith Cesium World Terrain as a terrain reference, it'll come out on the ellipsoid (so the same height regardless of whether or not you pick terrain). This seems to affect only small models, and was introduced in the 2019-08-07 change log.The text was updated successfully, but these errors were encountered: