diff --git a/CHANGES.md b/CHANGES.md
index f6e8ec6a4fe7..67216eb2e5c1 100644
--- a/CHANGES.md
+++ b/CHANGES.md
@@ -11,6 +11,7 @@ Change Log
* Added `cartographicLimitRectangle` to `Globe`. Use this to limit terrain and imagery to a specific `Rectangle` area. [#6987](https://github.com/AnalyticalGraphicsInc/cesium/pull/6987)
* Added `OpenCageGeocoderService`, which provides geocoding via [OpenCage](https://opencagedata.com/). [#7015](https://github.com/AnalyticalGraphicsInc/cesium/pull/7015)
* Added ground atmosphere lighting in 3D. This can be toggled with `Globe.showGroundAtmosphere`. [6877](https://github.com/AnalyticalGraphicsInc/cesium/pull/6877)
+ * Added `Globe.nightFadeOutDistance` and `Globe.nightFadeInDistance` to configure when ground atmosphere night lighting fades in and out. [6877](https://github.com/AnalyticalGraphicsInc/cesium/pull/6877)
##### Fixes :wrench:
* Fixed picking for overlapping translucent primitives. [#7039](https://github.com/AnalyticalGraphicsInc/cesium/pull/7039)
diff --git a/Source/Scene/Globe.js b/Source/Scene/Globe.js
index 88b52ebe0126..046831302706 100644
--- a/Source/Scene/Globe.js
+++ b/Source/Scene/Globe.js
@@ -163,7 +163,7 @@ define([
/**
* The distance where the darkness of night from the ground atmosphere fades out to a lit ground atmosphere.
- * This only takes effect when showGroundAtmosphere
is true
.
+ * This only takes effect when showGroundAtmosphere
and enableLighting
are true
.
*
* @type {Number}
* @default 10000000.0
@@ -172,7 +172,7 @@ define([
/**
* The distance where the darkness of night from the ground atmosphere fades in to an unlit ground atmosphere.
- * This only takes effect when showGroundAtmosphere
is true
.
+ * This only takes effect when showGroundAtmosphere
and enableLighting
are true
.
*
* @type {Number}
* @default 50000000.0