From fdbc6dae70899f4b34534b7cab9d071481457c2c Mon Sep 17 00:00:00 2001 From: Chainsawkitten Date: Mon, 19 Jun 2023 10:15:16 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20Chainsaw?= =?UTF-8?q?kitten/HymnToBeauty@dc2261d66a190f4c8e566978ba1ab1da5157b81f=20?= =?UTF-8?q?=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- _web_g_p_u_renderer_8hpp_source.html | 24 ++++++++++++------------ search/all_13.js | 10 +++++----- search/all_14.js | 4 ++-- search/files_2.js | 2 +- 4 files changed, 20 insertions(+), 20 deletions(-) diff --git a/_web_g_p_u_renderer_8hpp_source.html b/_web_g_p_u_renderer_8hpp_source.html index bc940905..370e0483 100644 --- a/_web_g_p_u_renderer_8hpp_source.html +++ b/_web_g_p_u_renderer_8hpp_source.html @@ -231,34 +231,34 @@
WebGPU implementation of RenderTargetAllocator.
Definition: WebGPURenderTargetAllocator.hpp:15
Low-level renderer implementing WebGPU.
Definition: WebGPURenderer.hpp:22
ComputePipeline * CreateComputePipeline(const ShaderProgram *shaderProgram) final
Create a compute pipeline.
Definition: WebGPURenderer.cpp:176
-
WGPUTextureFormat GetSwapChainFormat() const
Get the format of the swap chain.
Definition: WebGPURenderer.cpp:318
+
WGPUTextureFormat GetSwapChainFormat() const
Get the format of the swap chain.
Definition: WebGPURenderer.cpp:311
Buffer * CreateTemporaryBuffer(Buffer::BufferUsage bufferUsage, uint32_t size, const void *data=nullptr) final
Definition: WebGPURenderer.cpp:131
-
const OptionalFeatures & GetOptionalFeatures() const final
Get which optional features are supported.
Definition: WebGPURenderer.cpp:282
+
const OptionalFeatures & GetOptionalFeatures() const final
Get which optional features are supported.
Definition: WebGPURenderer.cpp:275
const Sampler * GetSampler(Sampler::Filter filter, Sampler::Clamping clamping) const final
Get a sampler.
Definition: WebGPURenderer.cpp:157
GeometryBinding * CreateGeometryBinding(const VertexDescription *vertexDescription, Buffer *vertexBuffer, GeometryBinding::IndexType indexType=GeometryBinding::IndexType::NONE, const Buffer *indexBuffer=nullptr) final
Create a geometry binding.
Definition: WebGPURenderer.cpp:139
~WebGPURenderer() final
Destructor.
Definition: WebGPURenderer.cpp:75
Buffer * CreateBuffer(Buffer::BufferUsage bufferUsage, uint32_t size, const void *data=nullptr) final
Definition: WebGPURenderer.cpp:127
-
WebGPUTexture * CreateAttachmentlessRenderTarget(const glm::uvec2 &size, uint32_t sampleCount)
Create a render target to use for "attachmentless" rendering.
Definition: WebGPURenderer.cpp:286
+
WebGPUTexture * CreateAttachmentlessRenderTarget(const glm::uvec2 &size, uint32_t sampleCount)
Create a render target to use for "attachmentless" rendering.
Definition: WebGPURenderer.cpp:279
WebGPURenderer(::Utility::Window *window)
Create new WebGPU renderer.
Definition: WebGPURenderer.cpp:47
-
WGPUQueue GetQueue() const
Get the WebGPU queue.
Definition: WebGPURenderer.cpp:298
+
WGPUQueue GetQueue() const
Get the WebGPU queue.
Definition: WebGPURenderer.cpp:291
void FreeRenderTarget(Texture *renderTarget) final
Free a render target.
Definition: WebGPURenderer.cpp:168
Texture * CreateTexture(const glm::uvec2 size, Texture::Format format, int components, unsigned char *data) final
Create a texture.
Definition: WebGPURenderer.cpp:151
void Submit(CommandBuffer *commandBuffer) final
Submit a command buffer for execution.
Definition: WebGPURenderer.cpp:109
ShaderProgram * CreateShaderProgram(std::initializer_list< const Shader * > shaders) final
Create a shader program.
Definition: WebGPURenderer.cpp:147
-
bool HasR11G11B10() const
Get whether R11G11B10 render targets can be used.
Definition: WebGPURenderer.cpp:314
-
WGPUTextureView GetCurrentFrame() const
Get the texture view of the current frame's swap chain image.
Definition: WebGPURenderer.cpp:302
-
WGPUDevice GetDevice() const
Get the WebGPU device.
Definition: WebGPURenderer.cpp:294
+
bool HasR11G11B10() const
Get whether R11G11B10 render targets can be used.
Definition: WebGPURenderer.cpp:307
+
WGPUTextureView GetCurrentFrame() const
Get the texture view of the current frame's swap chain image.
Definition: WebGPURenderer.cpp:295
+
WGPUDevice GetDevice() const
Get the WebGPU device.
Definition: WebGPURenderer.cpp:287
void BeginFrame() final
Begin a new frame.
Definition: WebGPURenderer.cpp:101
-
bool HasDepthClipControl() const
Get whether depth-clip-control can be used.
Definition: WebGPURenderer.cpp:310
+
bool HasDepthClipControl() const
Get whether depth-clip-control can be used.
Definition: WebGPURenderer.cpp:303
CommandBuffer * CreateCommandBuffer() final
Create a command buffer.
Definition: WebGPURenderer.cpp:97
-
unsigned char * ReadImage(Texture *texture) final
Read a render texture color image.
Definition: WebGPURenderer.cpp:206
-
void FreeAttachmentlessRenderTarget(WebGPUTexture *renderTarget)
Free an "attachmentless" render target.
Definition: WebGPURenderer.cpp:290
+
unsigned char * ReadImage(Texture *texture) final
Read a render texture color image.
Definition: WebGPURenderer.cpp:199
+
void FreeAttachmentlessRenderTarget(WebGPUTexture *renderTarget)
Free an "attachmentless" render target.
Definition: WebGPURenderer.cpp:283
Texture * CreateRenderTarget(const glm::uvec2 &size, Texture::Format format) final
Create a render target.
Definition: WebGPURenderer.cpp:164
-
const std::vector< Profiling::Event > & GetTimeline() const final
Get profiling timeline.
Definition: WebGPURenderer.cpp:278
+
const std::vector< Profiling::Event > & GetTimeline() const final
Get profiling timeline.
Definition: WebGPURenderer.cpp:271
void Wait() final
Wait for all rendering to finish.
Definition: WebGPURenderer.cpp:180
VertexDescription * CreateVertexDescription(unsigned int attributeCount, const VertexDescription::Attribute *attributes, bool indexBuffer=false) final
Create a vertex description.
Definition: WebGPURenderer.cpp:135
void Present() final
Present the rendered image to the swap chain.
Definition: WebGPURenderer.cpp:123
-
GraphicsPipeline * GetBlitGraphicsPipeline() const
Get the graphics pipeline used for blitting to the swap chain.
Definition: WebGPURenderer.cpp:306
+
GraphicsPipeline * GetBlitGraphicsPipeline() const
Get the graphics pipeline used for blitting to the swap chain.
Definition: WebGPURenderer.cpp:299
GraphicsPipeline * CreateGraphicsPipeline(const ShaderProgram *shaderProgram, const GraphicsPipeline::Configuration &configuration, const VertexDescription *vertexDescription=nullptr) final
Create a graphics pipeline.
Definition: WebGPURenderer.cpp:172
Shader * CreateShader(const ShaderSource &shaderSource, Shader::Type type) final
Create a shader.
Definition: WebGPURenderer.cpp:143
WebGPU implementation of Sampler.
Definition: WebGPUSampler.hpp:10
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