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/*
Copyright 2012 Johan "SteelRaven7" Hassel
This file is part of FLAT.
FLAT is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FLAT is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FLAT. If not, see <http://www.gnu.org/licenses/>.
*/
#include "DrawableObject.h"
DrawableObject::DrawableObject()
{
priority = 20000;
destroy = false;
entityType = 0;
}
DrawableObject::~DrawableObject()
{
//dtor
}
void DrawableObject::draw() {
Print("Non-overloaded draw()-call!");
}
vec3 DrawableObject::getPosition() {
Print("getPosition() not overloaded");
return vec3(0.0f, 0.0f, 0.0f);
}
float DrawableObject::getFacingAngle() {
Print("getFacingAngle() not overloaded");
return 0.0f;
}
void DrawableObject::setImageParameters(vec2 _position, float _scale, float _rotation) {
Print("setImagePosition() not overloaded");
}
void DrawableObject::setVisibility(bool _visible) {
Print("setVisibility() not overloaded");
}
void DrawableObject::setPlayerAngle2(float angle) {}
void DrawableObject::setPlayerAngle(float angle) {}
float DrawableObject::getPlayerAngle() {}
void DrawableObject::setPlayerDistance(float distance) {}
float DrawableObject::getPlayerDistance() {}
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