Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

Already on GitHub? Sign in to your account

Load Level Layout From File/Replace Algorithmic Spawning #20

Open
Cheeseness opened this Issue Jul 26, 2012 · 0 comments

Comments

Projects
None yet
1 participant
Owner

Cheeseness commented Jul 26, 2012

Initially we had intended that FLAT's levels would not be algorithmically generated on the fly, and instead would be created by level designers and loaded from file, allowing us to tailor levels around specific gameplay mechanics and create a learning curve and possible narrative for the game.

It was intended that players would have the ability to examine a map at the level's start and plan their route through the level, avoiding or confronting enemies as they saw fit.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment