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Command line texture packer created for Celeste.
A simple system for running nested coroutines in C#.
A Rust encoder/decoder for Dominic Szablewski's QOI format for fast, lossless image compression.
A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.
A collection of C# libraries designed for creating games and developer tools.
A simple Unity tool for organizing scenes into grids.
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