New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Localization support #168

Open
Crimento opened this Issue Oct 12, 2018 · 2 comments

Comments

2 participants
@Crimento
Copy link

Crimento commented Oct 12, 2018

By default mod sending ingame messages (like deaths or achievements) using en-US locale, but my server is mostly russian. Is there any way to implement sending those messages in different languages? Config file or something like that.
Minecraft server itself doesn't have any locale settings.

@Mijago

This comment has been minimized.

Copy link
Collaborator

Mijago commented Oct 30, 2018

You can already do this, the configuration json gives you a bunch of settings for all the messages.
See minecraft.dimensions.generic.messages.

@Mijago Mijago closed this Oct 30, 2018

@Crimento

This comment has been minimized.

Copy link
Author

Crimento commented Oct 30, 2018

Not exactly. You can translate
**{USER}** just died due to {REASON}!
to
"**{USER}** умер ({REASON})"
But in Discord channel it still would be like
Crimento умер (was disintegrated))
instead of
Crimento умер (распался)

Minecraft server itself doesn't have any locale settings so it's purely on clientside. Same with achievements/description

@Mijago Mijago reopened this Oct 30, 2018

@Mijago Mijago added this to To do in Version 3.1.0 via automation Oct 30, 2018

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment