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Commits on Apr 2, 2012
  1. @Schmoozerd
  2. @Schmoozerd

    [11937] Add a bunch of unMaxTargets spell target limits from R2-fork.

    Authors for these fixes: mns, michalpolko, PSZ, fallenangelX, rsa, mosst, przemratajczak, reamer
    And hopefully no forgotten!
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Mar 31, 2012
Commits on Mar 31, 2012
  1. @Nighoo @Schmoozerd

    [11936] Add git_id (*nix version) to .gitignore

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Nighoo committed with Schmoozerd Mar 30, 2012
Commits on Mar 29, 2012
  1. @Schmoozerd

    [11935] Check display Id for .modify morph command

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    MacWarriors committed with Schmoozerd Mar 29, 2012
  2. @Schmoozerd

    [11934] Implement spell 37125 periodic trigger code.

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Xfurry committed with Schmoozerd Mar 29, 2012
  3. @Reamer @Schmoozerd

    [11933] Show Combat log entries for heals from NPCs

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Reamer committed with Schmoozerd Mar 29, 2012
  4. @klark20 @Schmoozerd

    [11932] Fix spell of Orb of Translocation, spells 25140 29128

    Signed-off-by: Klark20 <klark20@online.de>
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    klark20 committed with Schmoozerd Feb 11, 2012
  5. @Schmoozerd

    [11931] Remove some obsolete defines

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Den committed with Schmoozerd Mar 29, 2012
Commits on Mar 28, 2012
  1. @Schmoozerd

    [11930] Fix Pet behaviour for environmental damage

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Mar 28, 2012
  2. @vermie @Schmoozerd

    [11929] Fix build on VC90, 64bit

    vermie committed with Schmoozerd Mar 28, 2012
Commits on Feb 16, 2012
  1. [11928] Some warning fixes

    zergtmn committed Feb 16, 2012
Commits on Feb 15, 2012
  1. @zergtmn

    Update src/game/vmap/MapTree.cpp

    zergtmn committed Feb 15, 2012
Commits on Feb 10, 2012
  1. @zergtmn

    Update src/game/QuestHandler.cpp

    zergtmn committed Feb 10, 2012
  2. @zergtmn

    Update src/game/WorldSession.h

    zergtmn committed Feb 10, 2012
Commits on Feb 8, 2012
  1. @Schmoozerd

    [11927] Fix typo, also use shiny wrapper for ObjectGuid.GetString. Th…

    …anks to tyrnon for pointing
    Schmoozerd committed Feb 8, 2012
  2. @Schmoozerd

    [11926] Let Waypoints fly. Thanks to qsa for the idea

    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Feb 8, 2012
  3. @Schmoozerd

    [11925] Improve interaction checks related to quests

    'I see dead people, they are everywhere' - and now you can interact with them for quests.
    Also fix aura 10848
    
    Please report any missing issues (could not test all cases)
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Feb 8, 2012
Commits on Feb 7, 2012
  1. @SilverIce

    [11924] fix MoveMapGen vc90 build problems (add missing project depen…

    …dencies) thx Thermaltake
    SilverIce committed Feb 7, 2012
  2. @SilverIce
  3. @Schmoozerd

    [11922] Add ASSERT helper function to print entry and guid info

    Use this in first cases: GetAngle and in PathFinder::BuildPolyPath
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    Schmoozerd committed Feb 7, 2012
  4. @Schmoozerd

    [11921] Improve MoveMapGen script to create mmaps directory if not ex…

    …ists - thanks to Bobi for pointing
    Schmoozerd committed Feb 7, 2012
  5. @Schmoozerd
  6. @Schmoozerd

    [11920] Fix possible crash when trying to add playerto group who is n…

    …ot in world
    
    Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
    cyberium committed with Schmoozerd Feb 7, 2012
Commits on Feb 6, 2012
  1. @vermie @Schmoozerd

    [11919] Improve GetNearPoint

    vermie committed with Schmoozerd Jan 29, 2012
  2. @Schmoozerd

    [11918] Let creatures evade when the enemy is unreachable

    This commit is not great, but will be improved hopefully soon.
    However it seems that it doesn't really cause problems, it is just not as good as it should be!
    sixsixnine committed with Schmoozerd Jan 29, 2012
  3. @vermie @Schmoozerd

    [11917] Increment map version magic. You have to re-extract maps, vma…

    …ps and mmaps
    
    With this commit, Pathfinding is implemented in MaNGOS!
    Thank you very much to all who contributed, especially to Faramir118 and qsa.
    
    Please report bugs and required offmesh changes, so that they can be adressed
    For *nix users of the extractor, help about compiling content of contrib/ can be found in forums
    vermie committed with Schmoozerd Jan 29, 2012
  4. @Schmoozerd
  5. @Schmoozerd

    [11915] Update ad.exe

    Schmoozerd committed Jan 30, 2012
  6. @Schmoozerd
  7. @vermie @Schmoozerd

    [11913] Add commands for MMaps

    Added commands are:
    .mmap [on|off] to show state of mmaps, or to enable/disable mmaps globally
    .mmap stats to show information about current state of mmaps
    .mmap loadedtiles to show which tiles are currently loaded
    .mmap path to calculate and show a path to current select unit
    .mmap loc to print on which tile one is
    .mmap testarea to calculate paths for all nearby npcs to player
    
    Authorship goes to qsa in addition
    vermie committed with Schmoozerd Jan 29, 2012
  8. @Schmoozerd

    [11912] Use mmaps for MovementGenerators

    sixsixnine committed with Schmoozerd Jan 29, 2012
  9. @Schmoozerd

    [11911] Use mmaps for Spline Movement

    sixsixnine committed with Schmoozerd Jan 29, 2012
  10. @vermie @Schmoozerd
  11. @Schmoozerd

    [11909] Implement Pathfinder class to handle the actual pathfinding

    Authors of this are Faramir118 and qsa.
    Also thanks to many others for testing and suggestions!
    sixsixnine committed with Schmoozerd Jan 29, 2012
  12. @vermie @Schmoozerd