You want to learn how to program applets as in our CindyGL-gallery? We will introduce how such applets can be created from scratch.
We recommend starting starting with basic CindyScript and the
colorplot command by following our live coding tutorial.
Once you have learned CindyScript basics and are familiar with the
colorplot command, you are ready to create your HTML applets.
In the third part of the tutorial you will learn how to read from textures or the webcam and how to write to textures. You will also generate applications that use feedback loops. The tutorial includes some live-coding.
Since CindyGL accelerates code on the GPU, it can also be used for browser-based GPGPU computations. In the fourth part of the tutorial we will use texture feedback loops to compute the Game of Life and simulate a reaction diffusion system on the GPU.
Here we will render a simple interactive three-dimensional scene using the
colorplot. The tutorial includes some live-coding.