Parking Restrictions
Verified: December 2021 - TM:PE 11.5.2
Use this tool to toggle roadside parking lanes on or off.
Choose Parking Restrictions on the Toolbar:
Button missing? Enable Parking Restrictions in Maintenance settings.
Click an icon to toggle the parking state of the associated lane.
Allow | Deny |
---|---|
Changes are applied instantly and any cars already parked there will teleport to other parking spaces nearby. However, some traffic that was planning to park in the area might still try parking, but will quickly notice the changes and look for alternate locations.
The following shortcuts are available when the Parking Restrictions tool is active...
Selection:
-
Esc
orRight mouse click
- exit Parking Restrictions tool- Returns focus to the Toolbar and enables its Adjust Roads mode.
Basic applicators:
-
Click an icon
- toggle associated parking lane on/off -
Shift
+Click an icon
- toggle parking lane on/off between junctions
Camera / Overlays:
-
Mouse wheel
- zoom in or out- If you zoom out too far, overlays may disappear
-
PageDown
- underground view- This activates a simplified version of the Traffic Info View
-
PageUp
- overground view
While the tool is active, icons show the state of nearby parking lanes:
(todo: image)
To see icons for distant roads, move the camera towards them. Overlay transparency can be set in General settings.
When the tool is deactivated, overlays will be removed. A persistent overlay, which shows where parking is restricted whenever the Toolbar is visible, can be enabled in Overlays settings.
Not directly, however if it results in cims needing to drive futher to find parking that will create more work for the pathfinder.
This is due to road asset that set parking lane
direction
toBoth
, rather thanForward
orBackward
. TM:PE settings currently can't handle theBoth
setting, so this is something we need to fix (see Issue #827 for details).
This is due to the
direction
issue mentioned above. See Issue #676 for more details.
- Cims will be limited to using parking spaces in buildings
- If you have enabled Parking AI, it might prevent cims reaching their destination
- A lack of parking near public transport hubs and stations could prevent cims using them
No, but we are thinking about it. See: Issue #515
- The road has to support in-road parking lanes; there's no way to add parking to roads that don't support it.
- Green 'parking allowed' icons aren't shown in the persistent summary Overlays; they only appear while the parking restrictions tool is active.
- Parking icons disappear if the road is too far from the camera; move the camera closer to the road.
This is a known issue which will hopefully be fixed in future update; see: Issue #516
Reckless Drivers ignore parking restrictions.
Does it work on Parking Lot Roads?
No. They use special 'building props': Use Find It! to add, Move It! to move/copy, and bulldozer to delete. For better placement of Parking lots, try the Parking Lot Snapping mod.
Not with TM:PE. You can try BOB, the Tree and Prop Replacer which can remove parking props and parking markers from buildings.
They're randomly placed during road creation or upgrade; they won't change to reflect parking availability. You can try BOB, the Tree and Prop Replacer which can remove parking meter props from networks.
Lane markings are 'hard coded' in to the road design; they won't change to reflect parking availability. If you want full control over lane markings, you could try Blank Roads 3 assets along with the Intersections Marking Tool (it can be used on road segments too, not just junctions).
The Old Town City and District Policies cause that to happen.
- Parking AI - improved parking, particularly in large car parks
- Overlays - toggle persistent overlay
Red links are broken; this wiki is a work in progress
Getting Started (click to open)
Troubleshooting / Bugs (click to open)
- Hints Panel
- Road & Rail:
- Junctions:
- Despawning:
- Info Views:
- Roads/Tracks:
- Nodes, Segments, Lanes
- Collector Roads
- Dedicated Turning Lanes
- Enter Blocked Junctions
- High Priority Roads
- Highway Junction Rules
- Lane Changes
- Pedestrian Crossings
- Priority Routes
- Road Conditions
- Roundabouts
- Roundabout Policies
- Stay in Lane
- Turn on Red
- U-Turns
- Unprotected Turns
- Vehicle Restriction Aggression
- Public Transport:
- Vehicles:
Todo: