Pathfinding bug that ruins npcs #1058

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GMoon777 opened this Issue Jan 22, 2017 · 1 comment

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@GMoon777

With the new version of the path finding npcs do not follow a correct path through doors or round corners they simply teleport i.e. "Pop" through walls jump over things etc, this ruins immersion and looks really buggy, when switching back to the old path finding the npcs correctly go round corners and through tight spaces but cannot go up stairs or open doors, I am using the latest dev build of citizens with spigot 1.11.2, please could you fix the path finding! Thank you

@fullwall
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fullwall commented Jan 28, 2017 edited

Can you screenshot the problematic path with path debugging enabled?

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