Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.Sign up
teleport trigger in waypoint editor causes NPCs to sink into the ground #1343
When I set one of my NPC's waypoints as a teleport trigger, and then use "here", as soon as the NPC goes to that waypoint it sinks halfway into the ground of that waypoint location. Not at the location that I set.
Also when I type world:34:143:-34 as the coords it doesn't accept it. Is this the right syntax? it's asking for
Thanks for your help.
i'm really eager to have this bug be fixed soon, I have 115,000 subscribers waiting to see this npc setup. essentially its a scene where it looks like many npcs are all going in one direction constantly. if i can get the npcs to go through the scene and then teleport back to the beginning, i can achieve this effect.