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NPCs not talking when players get close #1529

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DeathsValentine opened this Issue Jul 5, 2018 · 4 comments

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@DeathsValentine

DeathsValentine commented Jul 5, 2018

NPCs aren't talking to players when they get close to them even though they have the citizens.npc.talk permission set, They're talking to me just fine because I'm opped however so I'm not sure what the problem is. I tried downloading the latest version and setting talk-close as default true in the config files but that didn't work either.
2018-07-05_10 05 45

@mcmonkey4eva

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mcmonkey4eva commented Jul 5, 2018

You might want to use Denizen ( https://www.spigotmc.org/resources/denizen.21039/ ) for Citizens NPC chatter control, as it adds more powerful controls to that.

@DeathsValentine

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DeathsValentine commented Jul 6, 2018

Alright is there no way to fix this with just citizens?

@BloodEko

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BloodEko commented Jul 6, 2018

You might look at my post here: #1528

replace on click with on enter proximity
You can change the radius with this command, when looking at the npc: /ex trigger name:proximity state:true radius:5 npc:<player.target>

@DeathsValentine

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DeathsValentine commented Jul 6, 2018

Ohh alright thanks! Apparently it is working just not for that one player and I'm not sure why

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