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Traversing Nether Portals breaks Navigation #1568
The output of command
When Citizens NPCs move into a Nether portal, Minecraft will teleport them. After teleport, Citizens is still protecting them, but NMS's AI takes over for movement. Doesn't affect Player NPCs; I've only tested with Ocelots so far.
Citizens configuration file is default; all I did was load the latest build.
Here's an example of my plugin pathing and forcing an NPC to stay in the same world, but fails pathing after going through the netherpotal: https://youtu.be/sXaGTIWXabg
And another example, using just Citizens commands to create pathing and demonstration of NMS AI taking over: https://youtu.be/b1cLSsSV15c