diff --git a/MCGalaxy/Commands/Fun/ZombieSurvival/CmdZombieSurvival.cs b/MCGalaxy/Commands/Fun/ZombieSurvival/CmdZombieSurvival.cs index 00a4ef931..e0f933606 100644 --- a/MCGalaxy/Commands/Fun/ZombieSurvival/CmdZombieSurvival.cs +++ b/MCGalaxy/Commands/Fun/ZombieSurvival/CmdZombieSurvival.cs @@ -87,7 +87,7 @@ public sealed class CmdZombieSurvival : RoundsGameCmd { p.Message("%T/ZS set hitbox [distance]"); p.Message("%HSets furthest apart players can be before they are considered touching."); p.Message("%T/ZS set maxmove [distance]"); - p.Message("%HSets largest distance players can move in a tick" + + p.Message("%HSets largest distance players can move in a tick " + "before they are considered speedhacking."); } else if (message.CaselessEq("map")) { p.Message("%T/ZS set map %H-Views map settings");