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@OzoneH3 @mugling @ZhilkinSerg @Xnfinity @Soyweiser @DeNarr @kevingranade @Cyrano7
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[
{
"type": "MOD_INFO",
"ident": "StatsThroughSkills",
"name": "StatsThroughSkills",
"authors": [ "Ryan \"DeNarr\" Saige", "Kevin Granade" ],
"description": "Allows stats to raise via skill progression.",
"category": "rebalance",
"dependencies": [ "dda" ]
},
{
"type": "skill_boost",
"stat": "str",
"skills": [ "mechanics", "swimming", "bashing", "cutting", "melee", "throw" ],
"skill_offset": -3,
"scaling_power": 0.4
},
{
"type": "skill_boost",
"stat": "dex",
"skills": [ "driving", "survival", "tailor", "traps", "dodge", "stabbing", "unarmed" ],
"skill_offset": -3,
"scaling_power": 0.4
},
{
"type": "skill_boost",
"stat": "int",
"skills": [ "barter", "computer", "cooking", "electronics", "fabrication", "firstaid", "speech" ],
"skill_offset": -3,
"scaling_power": 0.4
},
{
"type": "skill_boost",
"stat": "per",
"skills": [ "archery", "gun", "launcher", "pistol", "rifle", "shotgun", "smg" ],
"skill_offset": -3,
"scaling_power": 0.4
}
]
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