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Martial Arts missing Learn Diffculty and Incorrect Bonuses (#36772)
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* Martial Arts missing Learn Diffculty and Incorrect Bonuses

Medieval Swordsmanship and Leopard Stance were missing the learn difficulty, making them potentially easier to learn than intended.

Leopard stance's on move buff gave a flat bonus to damage instead of the intended multiplier.

Eskrima stance was giving a 200% bonus to accuracy instead of the intended +2 accuracy.

* Added missing primary_skills

Fior Di Battaglia uses bashing skill, Medieval Swordsmanship uses cutting skill
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Xanmyral authored and I-am-Erk committed Jan 7, 2020
1 parent 9ea9f81 commit 3734302
Showing 1 changed file with 6 additions and 2 deletions.
8 changes: 6 additions & 2 deletions data/json/martialarts.json
Original file line number Diff line number Diff line change
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"name": "Eskrima Stance",
"description": "You are skilled at getting the most out of your weapons. The term 'weapon' might be very subjective,\n\n+2 Accuracy.",
"melee_allowed": true,
"mult_bonuses": [ [ "hit", 2.0 ] ]
"flat_bonuses": [ [ "hit", 2.0 ] ]
}
],
"oncrit_buffs": [
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"description": "Medieval Europe's martial techniques for fighting with polearms. The \"Flower of Battle\" places great focus on countering one's opponent and knocking them down before landing a killing blow",
"initiate": [ "You hold your weapon in a firm grip, ready to block any attack.", "%s grips their weapon tightly." ],
"learn_difficulty": 6,
"primary_skill": "bashing",
"strictly_melee": true,
"static_buffs": [
{
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"name": "Leopard Kung Fu",
"description": "One of the five Shaolin animal styles. The Leopard focuses on rapid, strategically planned strikes. Perception improves your accuracy instead of Dexterity. Moving increases dodge skill and accuracy further. Attacking after moving increases damage.",
"initiate": [ "You prepare to pounce like a lepoard.", "%s assumes a leopard-like stance." ],
"learn_difficulty": 10,
"static_buffs": [
{
"id": "buff_leopard_static1",
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"unarmed_allowed": true,
"req_buffs": [ "buff_leopard_onmove1" ],
"buff_duration": 1,
"flat_bonuses": [ [ "damage", "bash", 1.25 ], [ "damage", "cut", 1.25 ], [ "damage", "stab", 1.25 ] ]
"mult_bonuses": [ [ "damage", "bash", 1.25 ], [ "damage", "cut", 1.25 ], [ "damage", "stab", 1.25 ] ]
}
],
"techniques": [ "tec_leopard_rapid", "tec_leopard_feint", "tec_leopard_counter", "tec_leopard_precise" ]
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"description": "The art of the longsword and sword & shield, preceding the later development of fencing. Designed for combat both unarmored and in armor, it includes grappling as well as defensive and offensive sword techniques. This treatise compares the Italian and German traditions of medieval combat with detailed step-by-step pictures.",
"initiate": [ "You take on a knightly stance.", "%s takes on a knightly stance." ],
"strictly_melee": true,
"learn_difficulty": 6,
"primary_skill": "cutting",
"static_buffs": [
{
"id": "buff_swordsmanship_static",
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