diff --git a/src/game.cpp b/src/game.cpp index 0a335646446d8..a0347764be847 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -10879,7 +10879,7 @@ void game::water_affect_items( Character &ch ) const && !loc.protected_from_liquids() ) { wet.emplace_back( loc ); } else if( loc->typeId() == itype_towel && !loc.protected_from_liquids() ) { - loc->convert( itype_towel_wet ); + loc->convert( itype_towel_wet ).active = true; } }