Showing with 4 additions and 4 deletions.
  1. +4 −4 data/mods/Tanks/items.json
@@ -7,7 +7,7 @@
"name_plural" : "30x113mm HEDP",
"symbol" : "=",
"color" : "dark_gray",
"description" : "A 30x113mm autocannon round using a high-explosive, dual-purpose shell. Used primarly against light armored vehicles.",
"description" : "A 30x113mm autocannon round using a high-explosive, dual-purpose shell. Used primarily against light armored vehicles.",
"material" : ["steel", "powder"],
"volume" : 5,
"weight" : 220,
@@ -31,7 +31,7 @@
"name_plural" : "30x113mm HEI",
"symbol" : "=",
"color" : "dark_gray",
"description" : "A 30x113mm autocannon round, high explosive incendiary. Designed for use against unarmored vehicles and to surpress infantry.",
"description" : "A 30x113mm autocannon round, high explosive incendiary. Designed for use against unarmored vehicles and to suppress infantry.",
"material" : ["steel", "powder"],
"volume" : 5,
"weight" : 220,
@@ -101,7 +101,7 @@
"name" : "120mm APFSDS",
"symbol" : "=",
"color" : "dark_gray",
"description" : "A 120mm Armor-Piercing Fin-Stablized Discarding Sabot round. Uses a depleted uranium projectile to give whatever it hits a really bad day.",
"description" : "A 120mm Armor-Piercing Fin-Stabilized Discarding Sabot round. Uses a depleted uranium projectile to give whatever it hits a really bad day.",
"material" : ["steel", "powder"],
"volume" : 10,
"weight" : 3600,
@@ -541,7 +541,7 @@
"name" : "Artillery and Field Gunnery",
"name_plural" : "copies of Artillery and Field Gunnery",
"max_level" : 6,
"description" : "A textbook on the history of modern artillery, with a number of illustrations and excerpts from various field manuals. A competant handloader or mechanic might find additional uses for the more technical parts of the text.",
"description" : "A textbook on the history of modern artillery, with a number of illustrations and excerpts from various field manuals. A competent handloader or mechanic might find additional uses for the more technical parts of the text.",
"weight" : 1120,
"to_hit" : 0,
"color" : "green",