|
Failed to load latest commit information. |
|
code_doc
|
Fix spelling error in 'code_doc/GAME_BALANCE'
|
Jul 7, 2013
|
|
data
|
Release 0.7.1
|
Jul 19, 2013
|
|
lang
|
Fix minor spacing issue and convert a couple missed strings.
|
Jul 6, 2013
|
|
msvc100
|
Merge PR#1833 - translation.h file addition
|
Jul 13, 2013
|
|
tests
|
Remove unused map.itypes; use g->itypes where needed.
|
Jul 5, 2013
|
|
.gitignore
|
add cataclysm-tiles to .gitignore
|
Jun 28, 2013
|
|
.travis.yml
|
Added notification for freenode channel
|
May 5, 2013
|
|
CODE_STYLE
|
Add padding argument to coding style specification.
|
May 16, 2013
|
|
COMPILING.md
|
Fucking underscore.
|
Jun 12, 2013
|
|
COMPILING_osx.md
|
edit
|
Jul 10, 2013
|
|
CONTRIBUTING.md
|
Updated Repo Paths in CONTRIBUTING.md
|
Jun 22, 2013
|
|
CataclysmWin.cbp
|
Merge PR#1833 - translation.h file addition
|
Jul 13, 2013
|
|
DEVELOPER_FAQ.txt
|
Updated code documentation for bionics
|
Jun 24, 2013
|
|
LICENSE
|
Added license.
|
May 14, 2013
|
|
MODDING.txt
|
Initial skeleton of a guide for editing features of the game that do NOT
|
Jun 25, 2013
|
|
Makefile
|
Release 0.7.1
|
Jul 19, 2013
|
|
Makefile.Windows
|
Updated to attach resources to executable
|
Jun 4, 2013
|
|
README
|
Corrected readme email
|
Apr 4, 2013
|
|
README.md
|
change link of CONTRIBUTING.md to CleverRaven's repo
|
Jul 11, 2013
|
|
SDLMain.h
|
add files for os x/sdl build
|
Jun 28, 2013
|
|
SDLMain.m
|
use -lSDL, -lSDL_ttf or frameworks for osx
|
Jul 9, 2013
|
|
SIGNOFF
|
Signed SIGNOFF file
|
Jul 9, 2013
|
|
TESTING
|
Added short note describing test suite build instructions.
|
Apr 27, 2013
|
|
TRANSLATING.md
|
Getextify traits and mutations.
|
Jul 6, 2013
|
|
action.cpp
|
Split game::autosave() into two - quicksave() handles the vehicle, mo…
|
Jul 15, 2013
|
|
action.h
|
Split game::autosave() into two - quicksave() handles the vehicle, mo…
|
Jul 15, 2013
|
|
addiction.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
addiction.h
|
Drugs remove craving when used
|
Jun 24, 2013
|
|
artifact.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
artifact.h
|
Add super clairvoyance artifact power for debugging.
|
May 4, 2013
|
|
artifactdata.h
|
Materials refactoring
|
Jun 1, 2013
|
|
auto_pickup.cpp
|
Added Auto Pickup Safemode
|
Jul 15, 2013
|
|
auto_pickup.h
|
Added Auto Pickup Safemode
|
Jul 15, 2013
|
|
basecamp.cpp
|
allowed npcs to wait at basecamp
|
Feb 27, 2013
|
|
basecamp.h
|
allowed npcs to wait at basecamp
|
Feb 27, 2013
|
|
bionics.cpp
|
removed unused variable
|
Jul 15, 2013
|
|
bionics.h
|
Prevent random bionic generation from creating null or faulty bionics
|
Apr 28, 2013
|
|
bodypart.cpp
|
Massively reduce the chance of eye, mouth, and head shots. Thanks to …
|
Feb 17, 2013
|
|
bodypart.h
|
Moved bodytemp code to player.cpp and uncommented update_bodytemp
|
Mar 14, 2013
|
|
building_generation.cpp
|
Completely converted over all item spawns to item_groups.json
|
Jul 3, 2013
|
|
building_generation.h
|
Rename mapgen_helper to building_generation
|
May 26, 2013
|
|
calendar.cpp
|
Sun/Moon position instead of precise time for people without a watch.
|
Jul 16, 2013
|
|
calendar.h
|
Sun/Moon position instead of precise time for people without a watch.
|
Jul 16, 2013
|
|
catacharset.cpp
|
Try to reduce cursorx_to_position call for map window. Move cursor op…
|
Jul 8, 2013
|
|
catacharset.h
|
Try to reduce cursorx_to_position call for map window. Move cursor op…
|
Jul 8, 2013
|
|
cataclysm-launcher
|
Make the 'launcher' do things without spawning _two_ subshells.
|
Jun 5, 2013
|
|
catacurse.h
|
Try to reduce cursorx_to_position call for map window. Move cursor op…
|
Jul 8, 2013
|
|
catajson.cpp
|
Add a catajson method to extract a list of strings as a set for use a…
|
May 16, 2013
|
|
catajson.h
|
Add a catajson method to extract a list of strings as a set for use a…
|
May 16, 2013
|
|
color.cpp
|
Software. New missions. Hospitals. Bugfixes.
|
Dec 15, 2011
|
|
color.h
|
Cleaned up redundant #defines.
|
Feb 23, 2013
|
|
computer.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
computer.h
|
Added Command to Activate Elevator in HWS
|
Jun 2, 2013
|
|
construction.cpp
|
Ovens and cupboards fixes.
|
Jul 14, 2013
|
|
construction.h
|
Separate furniture and territory
|
Jun 27, 2013
|
|
crafting.cpp
|
Fix Advanced UPS plutonium cell duplication
|
Jul 15, 2013
|
|
crafting.h
|
Fix recipe parsing - in MSVC, catajson.as_string().c_str() becomes in…
|
May 31, 2013
|
|
cursesdef.h
|
Tweak the curses header.
|
Jul 3, 2013
|
|
cursesport.cpp
|
Minor fix to waddch to avoid extra erease_utf8_by_cw call.
|
Jul 8, 2013
|
|
debug.cpp
|
Untest
|
Feb 7, 2013
|
|
debug.h
|
Change in how Vehicle Examination window is displayed so it works in …
|
Jul 18, 2013
|
|
defense.cpp
|
Split game::autosave() into two - quicksave() handles the vehicle, mo…
|
Jul 15, 2013
|
|
dialogue.h
|
Remove the old method of handling skills
|
May 31, 2013
|
|
disease.cpp
|
made coughing from smoke wake you up
|
Jul 17, 2013
|
|
disease.h
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
enums.h
|
Materials refactoring
|
Jun 1, 2013
|
|
event.cpp
|
Merge remote-tracking branch 'upstream/master'
|
Apr 22, 2013
|
|
event.h
|
Rewrote map saving; entire map is stored in memory
|
Sep 24, 2012
|
|
facdata.h
|
Correct missing comma in facdata.h which caused incorrect faction names
|
Oct 20, 2012
|
|
faction.cpp
|
Fix another batch of shadowed variables
|
May 8, 2013
|
|
faction.h
|
Shelters. NPC dialog and missions.
|
Dec 8, 2011
|
|
field.cpp
|
Merge remote-tracking branch 'core/pr/1920'
|
Jul 9, 2013
|
|
field.h
|
Removed the speed penalty from the sludge field until the sludge craw…
|
Jul 4, 2013
|
|
game.cpp
|
Supress pickup from vehicle when doing autopickup.
|
Jul 18, 2013
|
|
game.h
|
Split game::autosave() into two - quicksave() handles the vehicle, mo…
|
Jul 15, 2013
|
|
gamemode.cpp
|
* Fixed options text lengths, added defaults
|
Apr 29, 2013
|
|
gamemode.h
|
Revert "Changed RNG to use STD's <random>, with std::default_random_e…
|
Apr 13, 2013
|
|
graffiti.cpp
|
That was levels of wrong beyond the ability of ethics to account for.
|
Mar 3, 2013
|
|
graffiti.h
|
Add newline at end of file. Reported by aapo.
|
Mar 10, 2013
|
|
help.cpp
|
Auto pickup preparations for characterspecific rules and options
|
Jul 8, 2013
|
|
helper.cpp
|
fix bug, inverted the numbering
|
Apr 9, 2013
|
|
helper.h
|
fix bug, inverted the numbering
|
Apr 9, 2013
|
|
icon.rc
|
Fix some file permissions (775 -> 664).
|
Jun 30, 2013
|
|
iexamine.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
iexamine.h
|
Adds strawberry bushes.
|
Jun 10, 2013
|
|
input.cpp
|
added a search function to crafting
|
Mar 25, 2013
|
|
input.h
|
added a search function to crafting
|
Mar 25, 2013
|
|
inventory.cpp
|
Merge PR#1998 - Ammotype to std::string
|
Jul 15, 2013
|
|
inventory.h
|
Return pointers to items in player:inv_dump() and inventory::dump() i…
|
Jun 10, 2013
|
|
inventory_ui.cpp
|
Fixed list items compare feature
|
Jul 15, 2013
|
|
item.cpp
|
Merge too much stuff to list.
|
Jul 15, 2013
|
|
item.h
|
butcher: preserve mtype on meat. iteminfo: "Smells like <original mob…
|
Jun 24, 2013
|
|
item_factory.cpp
|
Added a wristwatch. If worn show exact time, otherwise only show the …
|
Jul 16, 2013
|
|
item_factory.h
|
Convert ammotype from an enum to a std::string to allow more values.
|
Jul 10, 2013
|
|
item_group.cpp
|
Completely converted over all item spawns to item_groups.json
|
Jul 3, 2013
|
|
item_group.h
|
Completely converted over all item spawns to item_groups.json
|
Jul 3, 2013
|
|
itype.h
|
Merge PR#1998 - Ammotype to std::string
|
Jul 15, 2013
|
|
itypedef.cpp
|
Merge PR#1998 - Ammotype to std::string
|
Jul 15, 2013
|
|
iuse.cpp
|
fixed blade trap problem
|
Jul 16, 2013
|
|
iuse.h
|
Unify painkiller usage
|
Jul 15, 2013
|
|
keypress.cpp
|
* Split vehicle disembarking out of game::examine().
|
Jun 5, 2013
|
|
keypress.h
|
Rain effect based on Tase's code.
|
Mar 21, 2013
|
|
lightmap.cpp
|
Merge multi-field per tile support.
|
Jun 30, 2013
|
|
lightmap.h
|
Fix some warnings that turned up when attempting to compile with MSVC
|
Apr 23, 2013
|
|
line.cpp
|
rl_dist(point, point) - used once - calls rl_dist(int, int, int, int).
|
Jun 13, 2013
|
|
line.h
|
more of a collision resolution system.
|
Feb 19, 2013
|
|
main.cpp
|
use -lSDL, -lSDL_ttf or frameworks for osx
|
Jul 9, 2013
|
|
main_menu.cpp
|
made coughing from smoke wake you up
|
Jul 17, 2013
|
|
map.cpp
|
Don't draw item glyphs on top of furniture glyphs.
|
Jul 18, 2013
|
|
map.h
|
Merge remote-tracking branch 'core/pr/1920'
|
Jul 9, 2013
|
|
mapbuffer.cpp
|
Merge multi-field per tile support.
|
Jun 30, 2013
|
|
mapbuffer.h
|
Reset the mapbuffer on new world.
|
Feb 24, 2013
|
|
mapdata.cpp
|
New debug logger with ability to set log level and filter sources.
|
Oct 3, 2012
|
|
mapdata.h
|
Merge autopickup, bionic cleanup, sludge crawler, new professions, fi…
|
Jul 6, 2013
|
|
mapgen.cpp
|
Merge PR#2046 - Classic monster fix
|
Jul 15, 2013
|
|
mapgenformat.cpp
|
Separate furniture and territory
|
Jun 27, 2013
|
|
mapgenformat.h
|
Separate furniture and territory
|
Jun 27, 2013
|
|
mapitems.h
|
Completely converted over all item spawns to item_groups.json
|
Jul 3, 2013
|
|
material.cpp
|
Fix a segfault with the material rewrite
|
Jun 4, 2013
|
|
material.h
|
Added density field, for use in vortex attacks
|
Jun 3, 2013
|
|
melee.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
mission.cpp
|
Merge NPC recruit mission.
|
Jun 18, 2013
|
|
mission.h
|
Small spelling error fixes
|
Jul 3, 2013
|
|
mission_end.cpp
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
mission_fail.cpp
|
Integrate overmapbuffer as the cache of overmaps.
|
May 13, 2013
|
|
mission_place.cpp
|
Integrate overmapbuffer as the cache of overmaps.
|
May 13, 2013
|
|
mission_start.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
missiondef.cpp
|
Small spelling error fixes
|
Jul 3, 2013
|
|
monattack.cpp
|
Merge remote-tracking branch 'core/pr/1920'
|
Jul 9, 2013
|
|
monattack.h
|
Added 'parrot' attack that will allow Mi Go to 'call out'
|
May 26, 2013
|
|
mondeath.cpp
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
mondeath.h
|
Expanded spawn items function and intial test of zombie clothing drops
|
May 12, 2013
|
|
mongroup.h
|
Scale monster spawns based on monster group entry multiplier property.
|
May 8, 2013
|
|
mongroupdef.cpp
|
Added Jabberwock monster
|
May 20, 2013
|
|
monitemsdef.cpp
|
Reduce volume of items dropped by turrets, and ratio of junk parts to…
|
Jul 14, 2013
|
|
monmove.cpp
|
Fixes friendly monster movements.
|
Jul 14, 2013
|
|
monster.cpp
|
Make mongroups die propperly, even if the queen dies at a distance
|
Jul 5, 2013
|
|
monster.h
|
Cap overkill damage at base damage of attack, preventing gibbing from…
|
Jun 25, 2013
|
|
morale.h
|
Added iuse function for absorbant materials, namely towels, so that t…
|
Jul 10, 2013
|
|
moraledata.h
|
Added iuse function for absorbant materials, namely towels, so that t…
|
Jul 10, 2013
|
|
mtype.h
|
Added basic sludge crawler monster
|
Jul 4, 2013
|
|
mtypedef.cpp
|
Reduce volume of items dropped by turrets, and ratio of junk parts to…
|
Jul 14, 2013
|
|
mutation.cpp
|
Use player::takeoff() to handle shedding armor due to mutation.
|
Jul 14, 2013
|
|
mutation.h
|
Destroy trailing whitespace.
|
Feb 22, 2013
|
|
mutation_data.cpp
|
Made mutation categories actually matter.
|
Jun 1, 2013
|
|
name.cpp
|
Add city names to names module.
|
Apr 25, 2013
|
|
name.h
|
Add city names to names module.
|
Apr 25, 2013
|
|
newcharacter.cpp
|
Made perception and Dexterity no longer display 0 as a "bonus"
|
Jul 16, 2013
|
|
npc.cpp
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
npc.h
|
Fixes NPC Morale Penalty
|
Jun 29, 2013
|
|
npcmove.cpp
|
Syntax fix
|
Jul 16, 2013
|
|
npctalk.cpp
|
Fiddled with the popup message for when an NPC gives the player somet…
|
Jul 15, 2013
|
|
omdata.h
|
Correct placement of big buildings
|
Jul 4, 2013
|
|
options.cpp
|
Set minimum number of turns between autosave to 1 to prevent div/0 er…
|
Jul 17, 2013
|
|
options.h
|
Merge too much stuff to list.
|
Jul 15, 2013
|
|
output.cpp
|
Quick fix to missing popup printf parameters.
|
Jul 15, 2013
|
|
output.h
|
Move shared code in wincurse.cpp and sdlcurse.cpp to cursesport.cpp. …
|
Jul 3, 2013
|
|
overmap.cpp
|
Merge autopickup option menu.
|
Jul 7, 2013
|
|
overmap.h
|
Reworked road placement
|
Jul 2, 2013
|
|
overmapbuffer.cpp
|
Add a clear method to overmapbuffer and call it when resetting the wo…
|
May 13, 2013
|
|
overmapbuffer.h
|
Add a clear method to overmapbuffer and call it when resetting the wo…
|
May 13, 2013
|
|
picojson.h
|
Merge remote-tracking branch 'dda/pr/904' into dda-master
|
May 9, 2013
|
|
player.cpp
|
Fix for weapon mods with no ammo types
|
Jul 18, 2013
|
|
player.h
|
Merge PR#1890 - Folding bicycles
|
Jul 13, 2013
|
|
pldata.h
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
posix_time.cpp
|
Complete computer rewrite. Several other changes.
|
Jul 22, 2011
|
|
posix_time.h
|
vehicles moving faster are now animated faster.
|
Feb 4, 2013
|
|
profession.cpp
|
Added skill support into professions; this moves professions toward b…
|
Jun 16, 2013
|
|
profession.h
|
Added skill support into professions; this moves professions toward b…
|
Jun 16, 2013
|
|
ranged.cpp
|
Move check for ammo effect outside of time_to_fire() to avoid derefer…
|
Jul 19, 2013
|
|
resource.rc
|
Fix some file permissions (775 -> 664).
|
Jun 30, 2013
|
|
rng.cpp
|
Allow rng to accept parameters in swapped order
|
Jun 26, 2013
|
|
rng.h
|
Allow rng to accept parameters in swapped order
|
Jun 26, 2013
|
|
sdlcurse.cpp
|
Now use left alt to input alt+number because AltGr is right alt in sdl.
|
Jul 16, 2013
|
|
settlement.cpp
|
Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
|
Mar 3, 2013
|
|
settlement.h
|
Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
|
Mar 3, 2013
|
|
setvector.cpp
|
Monster drops now use item_groups.json
|
Jul 3, 2013
|
|
setvector.h
|
Fixing things so code compiles on MS Visual Studio 2010, which showed…
|
May 8, 2013
|
|
skill.cpp
|
Remove unnecessary check in SkillLevel::rust
|
Jun 5, 2013
|
|
skill.h
|
Remove the old method of handling skills
|
May 31, 2013
|
|
text_snippets.cpp
|
Fix off-by-one range error.
|
May 2, 2013
|
|
text_snippets.h
|
Add snippets data file and initialize snippets library.
|
May 3, 2013
|
|
tileray.cpp
|
Fix some warnings that turned up when attempting to compile with MSVC
|
Apr 23, 2013
|
|
tileray.h
|
Fixed linux compatibility
|
Mar 23, 2013
|
|
translations.h
|
oops
|
Jun 29, 2013
|
|
trap.h
|
Added a placeable funnel item to collect water when it is raining.
|
Apr 24, 2013
|
|
trapdef.cpp
|
Fix disarming blade trap as per issue #1403.
|
Jun 6, 2013
|
|
trapfunc.cpp
|
Removed game argument from player::add_disease
|
Jul 7, 2013
|
|
tutorial.cpp
|
Remove unused map.itypes; use g->itypes where needed.
|
Jul 5, 2013
|
|
tutorial.h
|
s/accuracy/dispersion/g because accuracy is not what it is.
|
Jun 21, 2013
|
|
ui.cpp
|
Bug fix.
|
Jul 2, 2013
|
|
ui.h
|
uimenu: scroll through entries if they exceed screen height. Title op…
|
Jun 26, 2013
|
|
uistate.h
|
Now using 'uimenu' class to query for sorting, or destination when mo…
|
Jun 8, 2013
|
|
veh_interact.cpp
|
Change in how Vehicle Examination window is displayed so it works in …
|
Jul 18, 2013
|
|
veh_interact.h
|
Move tire change operation to its own menu item.
|
Jul 13, 2013
|
|
veh_type.h
|
Change ammo type identifiers to lower case.
|
Jul 11, 2013
|
|
veh_typedef.cpp
|
A plethora of small bugfixes.
|
May 27, 2013
|
|
vehicle.cpp
|
Merge PR #2080 - Vehicle saving
|
Jul 17, 2013
|
|
vehicle.h
|
Merge PR#1998 - Ammotype to std::string
|
Jul 15, 2013
|
|
version.cpp
|
Release 0.7.1
|
Jul 19, 2013
|
|
wcwidth.c
|
Utf8 support.
|
Jun 27, 2013
|
|
wdirent.h
|
Allow compilation using MSVC 2010 Express, both 32-bit and 64-bit
|
Apr 23, 2013
|
|
weather.cpp
|
Converted disease identifiers from enum to string.
|
Jul 6, 2013
|
|
weather.h
|
Implemented print_temperature for conversions
|
Jun 23, 2013
|
|
weather_data.cpp
|
Gettextify main interface and inventory.
|
Jul 1, 2013
|
|
wincurse.cpp
|
Filter out '\0' for wincurse, because unprintable characters causes d…
|
Jul 3, 2013
|
|
wish.cpp
|
replace magic numbers 80, 25 and related with FULL_SCREEN_WIDTH, FULL…
|
Jun 29, 2013
|