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Sign upAtomic light gives no light #12629
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It should if you're holding it, but not if it's on the ground.
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I've just pulled upstream and compiled the very latest. Having and wielding dozens of atomic lights, game gives |
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This is probably a issue with |
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It's icky, in I think item_factory.cpp, it checks for "LIGHT_*" and assigns
the numeric part to item::luminance.
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I suspected something like that. Anyways, luminance 5 is not enough. If set to 6, it produces the usual (wanted) result "can't see finer details". Not sure where the problem is. EDIT: This also affects lightstrips which have |
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Well, can't we just bump the |
tvm1 commentedJun 11, 2015
As reported by
CptCodpieceon IRC today, atomic light doesn't gives enough light to read at all, after the overhaul of illumination system.