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Sign up"It will be done in 3 seasons" Eternal seasons messes with delayed_transform message #14675
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chaosvolt
changed the title
"It will be done in 3 seasons"
"It will be done in 3 seasons" Eternal seasons messes with delayed_transform
Dec 31, 2015
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Eternal season is overriding the season used when converting the current time into a duration, but the text printout in |
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Um. Hmm. Are you sure? I could've sworn I waited a while, such that the display should've changed... |
DanmakuDan
referenced this issue
Jan 1, 2016
Merged
Eternal season should prevent showing duration in seasons. #14679
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The game knows the timer is set to 2 days, the modification that eternal season does for the current season affects what the game is using to print a text version of the duration. |
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Hmm. Guess I'll double-check that. Might not've have given it enough time. |
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I used the debug menu to fast forward the time by two days when I tested, and the tanning hide description said it was ready. |
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Hmm. Very odd. Let me commit some !!SCIENCE!! on this I guess. And I might have to do it the old-fashioned way, debugged "sleep is for the weak" trait plus some waiting. |
chaosvolt
changed the title
"It will be done in 3 seasons" Eternal seasons messes with delayed_transform
"It will be done in 3 seasons" Eternal seasons messes with delayed_transform message
Jan 1, 2016
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Check the game log (shift p) for more entertainment. "3 seasons ago..." |
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...ow, my sanity. |
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Derp. I should've commented on or otherwise watched @DanmakuDan's PR fixing this. Sorry about that. |
chaosvolt commentedDec 31, 2015
Windows tile build 4104, with Eternal Seasons on in winter.
I have no idea if this a display bug, a bug involving delayed transform items in general, or a bizarre interaction with eternal seasons.
If it's already been reported, I will feel silly. ;w;
EDIT: Can confirm it's still FUBAR as of build 4118.
EDIT 2: And can confirm that it behaves sanely with eternal seasons off.
EDIT 3: Welp. Found out that I wasn't waiting long enough.