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Sign up"edit-mode" : "modify", removes special attack - 0.C-10014-gf519400 #15095
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Spawned smokers in clean 0.C-4304, and they immediately generated smoke clouds. |
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I'm unable to reproduce this. |
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It seems to be a strange interaction with Duplicating the special attacks section from core monsters.json makes them start smoking again: Correct me if I'm wrong, but that's not the way edit mode - modify is supposed to work, right? |
Malkeus
changed the title
Smoker Zombies not smoking. 0.C-9816-gc8fc01d
"edit-mode" : "modify", removes special attack - 0.C-10014-gf519400
Feb 1, 2016
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They were not smoking, but would when I removed the mod or added the special attack back in. |
Malkeus commentedJan 30, 2016
While I am glad that they've decided to quit smoking, I feel that this was not an intentional change. I've never seen one that isn't enshrouded in a cloud, they are pretty foul looking. Looking at monster.json shows they still have the smokecloud special attack in additon to the newly reformatted bite attack. Photo evidence, only one is a natural spawn, I debugged in the rest to confirm weirdness:
Non-Smoking Smokers
Could someone confirm this issue? I don't have any mods going that change mon_zombie_smoker but some weird interaction is a possibility.
edit: Not an issue in the base game, but still an issue with the "edit-mode" : "modify", function.
Details below in my 2nd comment.