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Get rid of blowgun #15403

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Coolthulhu opened this issue Feb 15, 2016 · 10 comments

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@Coolthulhu
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commented Feb 15, 2016

Blowgun doesn't make sense:

  • Uses and trains archery, but is totally unlike bow or crossbow
  • Only useful for training, at which it is unreasonably good due to low dispersion of the blowgun and very low dispersion of the darts
  • Made from a piece of wood and glue and the darts are made just from pure wood. This means it is easy to get in the city (harder in the wilderness) and nearly free to use
  • Suffers from momentum drop, meaning the darts fall to the ground rather quickly
  • You can use it with a gas mask on with no reduction in anything
  • Even if it poisoned enemies on wounding, it would most likely be nearly useless in vast majority of cases. It could only be useful against non-brute shockers in the middle of the night, due to their thin skin and dangerous attacks
@Rivet-the-Zombie

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commented Feb 15, 2016

Those are all good points.

Maybe it's supposed to be for hunting small game?

@kevingranade

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commented Feb 15, 2016

@Mecares

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commented Feb 15, 2016

Could be useful for not existing quests that demand to anesthetize some kind of creature and bring it to some Scientist/Doctor for research purposes.
But yes in the current game it seems rather pointless.

@tyrael93

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commented Feb 16, 2016

No matter what, if it doesn't get removed it's always going to be a training stick that makes you a better archer and marksman than any other kind of gun or bow, for free.
But hey, breathing practice is critically important when shooting, right?

@kevingranade

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commented Feb 16, 2016

@Zireael07

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commented Feb 16, 2016

I believe blowgun shouldn't train archery, just markmanship. And I'm against removing them wholesale.

starts thinking of poisoned darts recipes

@WizardOfOoo

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commented Mar 7, 2016

How could one prevent blowgun use when mouth is encumbered?
Should the dart, the gun, or both get more dispersion?

@kevingranade

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commented Mar 7, 2016

The blowgun would need a flag like "breath activated", and the firing code in ranged.cpp would need to check for that flag and then check for mouth encumbrance if it's present.
Probably both should get more dispersion, blowgun darts aren't particularly finely stabilized (usually just a flag or other small piece that adds drag to the back, in addition to acting as a wad for air pressure to push against in the tube), and blowgun tubes don't have the tolerances that most ranged weapons have, or a design that makes the tolerances moot, like a bow.

@WizardOfOoo

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commented Mar 8, 2016

Do we want PCs with beaks and other misshapen mouths to be able to use blowguns?

@kevingranade

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commented Mar 9, 2016

Leaning toward no, but not strongly, it's somewhat reasonable that they could make a seal with their tounge or something.

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