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Vegetarian / Meat Intolerance stops vitamin absorbtion. #18069

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Soyweiser opened this issue Aug 17, 2016 · 3 comments

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@Soyweiser
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commented Aug 17, 2016

Via: http://smf.cataclysmdda.com/index.php?topic=13082.0

Pantalion: "Behaviour: Meat Intolerance trait prevents the player from obtaining vitamins from meat sources, as well as meals which include eggs, such as deluxe beans and rice made with eggs.

Expected behaviour: Meat intolerance should solely impact morale gained from these sources, as the player remains biologically omnivorous; meals made without flesh ingredients should use the Egg tag, rather than the Flesh tag when they contain no flesh."

He is correct, as the mutations.json file says:
"//" : "Intolerances are presumed a psychological issue unless stated otherwise, and cancelled by digestive mutations, which force the issue.",

@Coolthulhu

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commented Nov 28, 2016

Removing the "Bug" label - it is intended behavior as far as I recall (should be documented somewhere in the comments or the PR).

Pinging @mugling to comment on the issue.

@mugling

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commented Nov 28, 2016

Meat intolerance should stop absorption of vitamins from meat (I've not checked if that is as-yet actually the case). Now would be a good time to consider what else it should actually do. Our whole morale system is such a mess I wonder if 'can eat but for 30% nutrition and no vitamins with a 10% chance of vomitting' is actually a better penalty.

@Leland

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commented May 26, 2017

Marking as easy fix as this simply warrants an update of documentation.

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