Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Correcting welding googles recepie if needed #18641

Closed
Firestorm01X2 opened this issue Oct 4, 2016 · 9 comments

Comments

Projects
None yet
5 participants
@Firestorm01X2
Copy link
Contributor

commented Oct 4, 2016

Welding googles recepie was changed recently:
#18635

I personally think that current version far better than before.
Before change welding googles required "tailoring" 4 to craft. Now it require "mechanics" 3, just like crude welder.

The whole points of change were:

  • Welding googles is used for welding, that is related to mechanics. Is not related to tailoring directly
  • Player need to invest heavily in tailoring to craft welding goggles but at the same time in mechanincs to craft crude welder. But both of this items actually related to the same things - welding and mechanins
  • goggles_nv at the same time require real profile skill: "electronics" that is logical
  • Welding googles recepie looks like hand made improvisation (ductaping any google and covering it with spray) but not like something that require tailoring
  • Car repair with ductape is heavily nerfed now. So if player have no access to "true" welder then the only option to proper repair - is crude welder. But it is unusable without welding googles.

But current version not ideal either. Currecntly welding googles require only mechanics 3 and do not use any other skills

Let's talk about it. Should it be changed or remeain as it is now?
Important thing- if you post suggestion than make your point and write reasons to your recommendation.

@Firestorm01X2

This comment has been minimized.

Copy link
Contributor Author

commented Oct 4, 2016

I think that yes, it should changed to mechanicns 2 and fabrication 1 because:

  • Night vision googles uses additional skill (tailoring 1) for crafting
  • Welding gooles recepie looks like hand made tinkering. It is related to fabrication

I think better requirment should be mechanics 3 and fabrication 1. My point:

  • It is should be easier to create welding ggogles thatn welder itself. That is why mechanins 2 (-1 from current version)
  • Recepie should use fabrication because reasons I mentioned before. So that is why fabrication 1. Also it should compensate mechanics 2

@Firestorm01X2 Firestorm01X2 changed the title Correcting welding googles recepie (discussion) Correcting welding googles recepie (discussion) if needed Oct 4, 2016

@Firestorm01X2 Firestorm01X2 changed the title Correcting welding googles recepie (discussion) if needed Correcting welding googles recepie if needed (discussion) Oct 4, 2016

@Oskar636

This comment has been minimized.

Copy link

commented Oct 4, 2016

I don't think it should use mechanics because mechanics is for engines, welding and such. It's like saying building a wheel should require driving skill. I would go for fabrication 2, because it does need to be pretty well made to protect you from the welding.

@Firestorm01X2

This comment has been minimized.

Copy link
Contributor Author

commented Oct 4, 2016

Is there any thing for that you can use welding googles instead of welding? Welding googles is part ot the welding suite.

But anyway I see your point. It is still not as hard as it used to be (tailoring 4) much more logical and still accessible as crude welder.

Let's see another opinions.

@Treah

This comment has been minimized.

Copy link
Contributor

commented Oct 4, 2016

Tailoring 4 is easy to get to as you can craft a needle pretty much day one, mechanics however is a much harder still to level up. If anything the change made them harder to get not easier. However I do think the crafting should be a duel skill such as fabrication 2 ( mechanics 3 ) or some such. I agree it has nothing to do with Tailoring

@Oskar636

This comment has been minimized.

Copy link

commented Oct 4, 2016

I think mechanics are much easier to get then tailoring with the new tailoring system. Training tailoring requires a lot of thread and clothes and a lot of changing damaged clothing. When training mechanics requires you to have a soldering iron, 10 pipes and much less clicking.

@Firestorm01X2

This comment has been minimized.

Copy link
Contributor Author

commented Oct 4, 2016

And actually I mistaked- crude welder requires mechanincs 2 not 3.
So crude welder require mechanics 2 only to be crafted. That' why I thnink crafting welding googles shouldn't be much harder.

So for now we have two opinions:

  • mechanics+fabrication
  • fabrication only (perhaps fabrication 2)

I think some of them is way to go.
Just about actual levels. I think that in total requirment shouldn't be highrer that 2 or 3 (like mechanicns 2+ fabrication 1 or fabrication 2). It is should be logically connected with crude welder (mechanics 2).

@Firestorm01X2

This comment has been minimized.

Copy link
Contributor Author

commented Oct 4, 2016

@SeanMirrsen

This comment has been minimized.

Copy link
Contributor

commented Oct 4, 2016

And actually I mistaked- crude welder requires mechanincs 2 not 3.
So crude welder require mechanics 2 only to be crafted. That' why I thnink crafting welding googles shouldn't be much harder.

See, the problem with that logic, is that different skill levels are not linearly difficult. They make sense within their own line of progression, not outside.

Using tailoring for what is not, fundamentally, a piece of clothing, is wrong, that much I agree with.
However tying Mechanics into making welding goggles, is just as wrong - there is nothing even remotely mechanical about them. You can't just tie welding goggles to a crude welder by required skill.

In that sense, fabrication is definitely the way to go for crafting the goggles.
Now for autolearn, yes, you could make a case for the mechanics skill. Even then, though, I see fabrication being just as likely a candidate.

And once you've arrived at the skill you're targeting, you need to look at what items are craftable at what level within that skill. The mechanics level needed to craft the crude welder has no relation to the complexity of the goggles. Swimming goggles, the sort that require a bit more effort to stay watertight, require Fabrication 4, in a recipe with a similar premise (convert a different kind of goggles). With that in mind, Fabrication 3 seems fair.

So I'll cast that as my vote, then. Fabrication 3. It makes sense in general, and you do learn the recipe from a book on Fabrication.

@illi-kun

This comment has been minimized.

Copy link
Member

commented Oct 5, 2016

Fabrication 3 seems fair.

This seems to be a good choice.

@mugling mugling changed the title Correcting welding googles recepie if needed (discussion) Correcting welding googles recepie if needed Oct 6, 2016

@illi-kun illi-kun closed this Oct 10, 2016

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.