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Sign upAdvanced inventory 'm'ove autofills dialogue #20234
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Confirming both issues, haven't bisected. Arch Linux, curses, self-built, |
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Doing a bisect, confirm PR #20033 as culprit (EDIT4: for both issues outlined above, and the one below). Bisect is skip-stuck (doesn't compile without modification) on commits in the PR: here's the log. Noticed another issue: when moving part of stack with EDIT2: The latter could be related to the overarching "global binds" regression, as described in #20065, or any issues linked from there. EDIT3: Didn't open a separate issue due to it being the same menu, and caused by same PR. Can do so if to be addressed separately. Ping @BevapDin :( EDIT: typo |
keyspace
referenced this issue
Feb 10, 2017
Closed
Prompt/query hotkeys (e.g. when repairing) are "masked" by global binds (regression) #20065
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"Amount auto-filled" can possibly be corrected on this line. " EDIT2: Debug menus are not using input context et al., so probably best addressed separately after all. Note: AIM |
keyspace
referenced this issue
Feb 10, 2017
Closed
[Proposal] Revert last month's input context handling changes #20251
kevingranade
added this to Related issues
in Keybind overhaul correction
Mar 8, 2017
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Both issues still present after a number of fixes. |
kevingranade
added this to the 0.D milestone
Mar 8, 2017
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Haven't touched this particular issue. What is the desired default behavior for the move-amount: an empty prompt or 0? |
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@kolsurma it used to start empty, which seems desirable to me. When |
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The reason I asked was because the offending code passes the amount by reference into The easy thing to do there would be to remove |
sick-trigger commentedFeb 9, 2017
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edited
Using 'm' for moving part of a stack in the advanced inventory now automatically fills the dialogue box with the full size of the stack, when it used to start empty. Means you now have to backspace every time you use it. If you wanted to move the whole stack you can just use upper-case 'M' instead.
possibly related: when searching in the wish-for-item menu the cursor now always starts at the beginning, even if the box already has something in it from a previous search, when it used to start at the end of any text. Means you now have to move the cursor back to the right or END when spawning different types of items.
both present in build 6217, but not 6208 (latest previous successful build). Possibly from #20033?