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Sign upCan't start a game #20472
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Just a few questions:
Thanks! |
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Windows 64 bit, version 0.C-21521-g832a687fe5 (tiles). |
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After creating the character and trying to load up the world the debug screen will appear and say invalid overmap terrain id "field_shallow" and then the game closes. |
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If there is anything that needs clarifying just ask. |
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Is this a new world or one you've imported from an older version? What mods are enabled? If possible, could you zip (tar, 7z) the world and upload it? Thanks! |
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The world I used was a new one that was created a few minutes ago. |
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Pinging @DangerNoodle, PR 20295 slightly broke terrain generation in the mining-mod, made comment to the issue on your repo. @kingofthecatsIII if you want to get this working right now, what you can do is open then open
so that they look like this:
That'll get it working, but is likely to change once DangerNoodle updates the mod. You might just want to take Mining Mod out until it gets updated. |
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My apologies, I had forgotten that |
DangerNoodle
added a commit
to DangerNoodle/mining-mod
that referenced
this issue
Mar 7, 2017
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My efforts to fix this appear to work but are now causing unknown issues with More Locations mod, which a "cannot place some specials" error occurring after character creation, but refusing to list the special actually causing the issue. Possible cause is the same reason #20445 is occurring in worlds without my mod or @pisskop's mod, due to both rendering cemetaries non-mandatory. In this case the likely cause would be factories. I will want to use copy-from later on to make this mod more future-proof, but I will have to do this later. I will need to get read to go soon. For now my latest commit should resolve these load errors. |
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I am now further testing whether the More Locations anomaly occurs without the addition of Mining Mod, or it is indeed from mod combining. If factories are causing issues on their own, I could implement a pull request to resolve that, but I need to ensure my own mod is not also being problematic. |
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Ill get that 'cant place unspecified specials' error, but Im assuming its a failure on the games part rather than my own. |
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Given my inexperience with the large number of recent changes to map generation behavior, I am unfortunately not as confident in my Religious cemeteries are a confirmed vanilla issue, as there is a pull request reducing their occurrences. My own mod should not have the exact same error as all overmap specials added are 1 by 1, but I do not wish to rule out the potential for problems on my end. |
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Now however I am having an issue of "cannot place specials" even in a vanilla world, after having reduced minimum occurrences of cemeteries to 0. |
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Thank you guys for helping |
kevingranade
added this to the 0.D milestone
Mar 9, 2017
Coolthulhu
added
the
Mods
label
Mar 10, 2017
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I assume this is now fixed |
Coolthulhu
closed this
Mar 25, 2017
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Other than most likely existing issues with overmap placement, it should be fixed. The related issue in my mod repository I have closed for now, with a request to inform me there in the event that it re-occurs. |
kingofthecatsIII commentedMar 7, 2017
When creating a world and starting a character I receive an error saying invalid overmap terrain id "field_shallow" and then the game closes.