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this may be the weirdest most unexpected bug I've seen in near any game, and I've seen some weird shit. |
Night-Pryanik
added
<Bug>
Spawn
labels
Sep 8, 2017
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I'm pretty sure this has happened before. I suspect it's caused by terrain finalization in mapdata.cpp using the The simplest ways to solve this is to either finalize terrain after traps (instead of before - traps don't depend on terrain, terrain depends on traps) or have two finalization phases for things ("local" finalization that only sets ids, "global" finalization that sets interconnections). |
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CoroNaut
commented
Sep 18, 2017
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This would be a nice hallucination event lol. |
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Apparently we had another incident of this happen on the forums where the person played in defense mode first, so that might be something to look into. |
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There is nothing more to look into here, I described the bug in detail. |
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If you had bothered to call out that there was a bugfix in there, I would have looked into it sooner, the main goal of that PR is a very low priority ui change that I'm not certain I agree with, so it's been on the backburner. |
kevingranade
referenced this issue
Oct 1, 2017
Closed
Reorder trap and ter finalization to avoid conflicting id values. #22041
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Supposedly fixed by #21867, please confirm. |
kevingranade
added
the
(S1 - Need confirmation)
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Oct 5, 2017
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I had it happen a couple times a while after the issue was originally posted, and I haven't seen it since #21867 . Hopefully fixed? |
Bobondacob commentedSep 8, 2017
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edited by Night-Pryanik
Game version: 0.C-23662-g69d83fa (tiles)
Operating system: Windows 10 Pro
Tiles or curses: Chesthole32
Mods active: No fungal, explosive, corrosive zombies, all default available building additions, vehicles, boats, more survival tools, so and so's realistic guns, nothing else that should remotely affect this...
Expected behavior
Bubble wrap doesn't appear in a square around me whenever I take a step
Actual behavior
actual fucking armed bubblewrap appears every time I take a step and is irremovable. Bubblewrap taken is immediately replaced; passing time with the . key curiously has no effect. Entities/buildings properly spawned, no other indication of an issue or error other than the fucking bubblewrap appearing at my feet. Entities popped the bubble wrap, but didn't produce their own. The bubble wrap when burned immediately was extinguished and replaced with a fresh bubble wrap. Very very bizarre.
Steps to reproduce the behavior
?????? seems isolated??????? Still really weird??????
Haven't been able to replicate in probably 20 new world generations, with the same settings and world.