Join GitHub today
GitHub is home to over 36 million developers working together to host and review code, manage projects, and build software together.
Sign upToo many mandatory overmap specials warning #21931
Comments
ZenZen2
added
Info / User Interface
Mapgen
Mods
labels
Sep 19, 2017
This comment has been minimized.
This comment has been minimized.
|
in theory we can make that assertion when you add the module instead of when you load the game, though that could have some serious performance impact. |
ZhilkinSerg
referenced this issue
Feb 23, 2018
Closed
[RDY] Configurable overmap specials limit #23026
ZhilkinSerg
added this to To do
in Mapgen and overmapgen improvements
Apr 19, 2018
Night-Pryanik
referenced this issue
Aug 28, 2018
Merged
Fix overmap special exhaustion when placing mandatory specials #25161
This comment has been minimized.
This comment has been minimized.
|
There's another rather good option, which is to remove the ability for mods to set mandatory specials at all. Instead missions and scenarios that declare them as a target would set them as mandatory, which are the only pressing reason to have a special be mandatory in the first place. |
ralreegorganon
referenced this issue
Sep 13, 2018
Merged
Relax evac center placement constraints #25565
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
lucianposton commentedSep 19, 2017
Game version: master branch, 8a96896
Mods active:
Expected behavior
Some ideas:
Actual behavior
Steps to reproduce the behavior