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cataclysm consumes 13% cpu doing nothing #22375

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l29ah opened this Issue Nov 7, 2017 · 8 comments

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@l29ah
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l29ah commented Nov 7, 2017

Game version: master
Operating system: gentoo linux
Tiles or curses: curses
Mods active: filthy clothes, disable npc needs, craftable gun pack, bright nights

No, there's no rain or snow, i don't provide any input, and don't see any animations anywhere, so i expect it to idle, but it actively eats my battery even more than a web browser (sic!) instead.

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Treah Nov 7, 2017

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On my system it uses about 3.4 to 4.4 percent of the CPU when sitting idle. This system is a dual core system with hyper-threading. Its pretty modest for modern systems and is from 2013

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Treah commented Nov 7, 2017

On my system it uses about 3.4 to 4.4 percent of the CPU when sitting idle. This system is a dual core system with hyper-threading. Its pretty modest for modern systems and is from 2013

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atealein Nov 7, 2017

I'm OSX, curses version, currently idling on a raining screen (drizzle to be precise) and it takes between 2.8-3.7% CPU @ macbook pro early 2015.

atealein commented Nov 7, 2017

I'm OSX, curses version, currently idling on a raining screen (drizzle to be precise) and it takes between 2.8-3.7% CPU @ macbook pro early 2015.

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Coolthulhu Nov 7, 2017

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*nix curses versions have comparatively cheap redraw. It's tiles and win-anything versions that are slow.

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Coolthulhu commented Nov 7, 2017

*nix curses versions have comparatively cheap redraw. It's tiles and win-anything versions that are slow.

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Coolthulhu Nov 7, 2017

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It seems that the game forces redraw if animations are enabled, even if there is nothing to redraw.

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Coolthulhu commented Nov 7, 2017

It seems that the game forces redraw if animations are enabled, even if there is nothing to redraw.

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Treah Nov 8, 2017

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@Coolthulhu
Yep thats it game drops to 0% when I disable animations and nothing is going on.

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Treah commented Nov 8, 2017

@Coolthulhu
Yep thats it game drops to 0% when I disable animations and nothing is going on.

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Broken-Admin Nov 12, 2017

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Close?

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Broken-Admin commented Nov 12, 2017

Close?

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kevingranade commented Nov 12, 2017

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Broken-Admin Dec 13, 2017

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Issue is not animations? Is the game always redrawing? Is there a way we can check for snowing or smoke?

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Broken-Admin commented Dec 13, 2017

Issue is not animations? Is the game always redrawing? Is there a way we can check for snowing or smoke?

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